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Die to Level up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #490 | 3.660 | 3.660 |
| Audio | #881 | 3.574 | 3.574 |
| Enjoyment | #1017 | 3.702 | 3.702 |
| Artwork | #1025 | 3.957 | 3.957 |
| Creativity | #2706 | 3.553 | 3.553 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every time the hero dies the hero loops back to the beginning of the boss fight, but this time stronger!
(Optional) Please credit all assets you've used
See Description for full credits
(Optional) What would you like to be called if GMTK features your game?
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Comments
Nice job! I think the balancing is a little off, starting quite slow, and then very suddenly I had one attempt make it halfway through his healthbar but very slowly, so I died and got a so any skill points that next round took me 30 seconds or so lol. Good loop idea though! The end said I died 186 times but I'm pretty sure I only died like between 5 and 8 times lol
As other said, I found the start a bit slow and the walk to the boss at the start of every loop a bit tedious. At the very beginning of the game I was lost too on what to do and didn't know that I needed to go to the other side of the map to truly start playing.
But the gameplay loop stays fun, as it's always fun to become stronger and stronger. Well done!
Starts a bit slow. But once you got some speed and damage and the ranged weapon the fight became pretty fun. It felt good whacking all the minions with the hammer. Well done!
Super fun! Though the devil tried to gaslight me about my number of deaths :)
Great idea and super neato 1-bit artstyle
But wait - how does he know about the loop?
Also, bow is great. My favorite. Everything felt good except the mouse wheel to switch weapons. It wasn't working 100% had to use keyboard.
It was fun becoming more and more powerful as you die more. Makes the game easier and easier over time. Camera shake makes it look well-polished. I pretty much mostly used the hammer to defeat the demon, so I feel there isn't much use for the other weapons.
For cool idea to use death as a loop mechanic! I enjoying it a lot while playing.
This was a really unique take on the theme and I loved that first rewind going back exactly where I walked, everything felt great and like the feeling this game gives you of constant progression! Only thing that was a lil tedious was walking back to the demon every time when you had low speed but the art and sound effects defo made up for it!
Seriously great entry well done!
Yo top 100 for sure right?? Love the idea and I'm super jealous of the art! If I HAD to make a suggestion I'd say maybe find away to make it less repetitive/slow (?) Great Job for sure!