Play game
Bucket Mage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #11 | 3.130 | 3.500 |
| Overall | #17 | 2.907 | 3.250 |
| Audio | #17 | 2.683 | 3.000 |
| Special Object Implementation | #17 | 3.578 | 4.000 |
| Theme Implementation | #18 | 3.130 | 3.500 |
| Polish | #28 | 2.236 | 2.500 |
| Visuals | #30 | 2.683 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
fantasy: mage, slimes, castle theme for buildings
How did you add the special object?
bucket is the main weapon for the game
Leave a comment
Log in with itch.io to leave a comment.


Comments
Seconding the other comments, there is some really crunchy-satisfying physics and sounds! Short and sweet game, well done
Great game. The movement is very fun and well done in itself. Hitting enemies with buckets and catching them is really satysfying, nice sound design there. Althou it took me some time to realize that i am supposed to hit towers, not only scary blobs.
I really liked the movement of the player, it felt really good! I also really liked the buckets as projectiles you needed to pick up again after usage.
Although, it was a bit hard to figure out you needed to destroy the spawner, I first quit the game after door 1, but after coming back and reading the other comment, I finally understood. So maybe a visual will help the player understand.
Also I would like to see the enemies keep spawning out of the spawners, since now you can kill all the enemies easily and then destroy the spawners without any threat.
I loved the direction of the game!
It was a bit hard for me to understand where the spawners were and that I was supposed to destroy them and not just kill the enemies, also there is a bug where buckets disappear behind the last level wall. Anyways the game has an interesting approach to the theme and I liked the idea. If this is your first game solid work!
yeah its my first game jam game i was able to submit in time lol, wish i had more time to polish but i ran out of time :3
Yeah I get it but the game itself is a really cool concept, you might want to update it if you want, also one question, did you use Godot to make it? Anyways this is a solid game for a first game, so even if you couldn't polish I think you can consider this a great success!