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A jam submission

the Hoard of the Sin-EaterView project page

a one-page dungeon about committing deadly sins
Submitted by 1pagedungeons — 6 days, 5 hours before the deadline
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the Hoard of the Sin-Eater's itch.io page

Results

CriteriaRankScore*Raw Score
Art: how well does the art support the other content?#484.3204.320
Layout: how easy is it to find all the presented information?#674.0404.040
Playability: how easy would it be to run this module?#823.6803.680
Overall#933.8243.824
Writing: how clear and/or interesting is the writing?#1213.6403.640
Theme: how well would the module have fit into the Appendix N?#1863.4403.440

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Short, sweet, and to the point. I adore the map in this, and your adherence to the theme of all 7 deadly sins in such a small amount of space is an incredibly difficult feat to pull off this well. Great job!

Submitted

Super cool that you have fit this adventure on just two pages. Really like the way you have done the map here, very cool style and the keeping to just the red and black gives the spread a distinct visual look. Appreciate how readable and clean the text is for this to. Awesome Work!

Submitted (1 edit) (+1)

"Four A5 pages? Ha, who needs all that space?" I love it!

I really like the aesthetics, including the color scheme. But some of the icons will be hard to parse if this is printed out. 

This is a great short little adventure. I don't see any way the party will know that they need to commit more sins to maximize the treasure and thus setting off the loop of creating more furies to deal with.

Submitted(+1)

This looks great. I love the map and the use of icons. Great layout. I'm afraid to ask but what does sin smell like? Really fun one pager. Very nice job.

Submitted(+2)

A beautifully concise den of sin. Interesting magical items and foes that conflict well with each other and the players. I love the information design here. So much is conveyed through clever use of the map. Keying it with icon-like illustrations is brilliantly done.

Submitted (1 edit) (+1)

I really hope you entered this into the one page dungeon jam as well! very clean layout, I like your use of the sins- I presume Desire was activated from the start because the party turn up looking to grab the statue. Could be some fun with the singazer, just make up some embarrassing stuff the pcs got up to before they arrived. Regarding the mission that players are on that I see discussed below, I just think you tighten the wording so that the party has a task. 

Submitted(+1)

The map's unique presentation is visually striking and engaging. The single-page layout is clean and uncluttered, which makes the entire design feel concise, consistent, and easy to parse.

I did not see a specific adventure hook to explain the characters' presence, but I assume this is a deliberate choice to allow for easy integration into an ongoing campaign. Well done!

Developer(+1)

Thanks you so much! 

I did wonder, does the description on the top left not read as adventure hooks? It was intended a such, but you're not the first to remark a lack of hooks.

Submitted(+1)

You know I completely missed that upon first reading! The block of red text perhaps has negative impact as the map is the same shade of red. I think the red pops more against black text, but this could just be a me thing than the general consensus. Regarding the second hook, "Rumors tell of a hoard of treasure...", the specific nature of the treasure is left open. While this offers flexibility, the hook might be more enticing if it hinted at a more specific or thematically memorable prize for the party to heist, something that ties directly into the "celebrators of sin" theme.

Developer

You're not the only one! Something to keep in mind next time.

Very nice suggestion! Will probably adjust it when the contest is over. Thanks again.

Submitted(+1)

Happy you got something from my suggestions! I'm glad I could help. 

Submitted(+1)

The map is sensational. Super concise and to the point. Very well organized and presented. The only thing I missed was an introduction or hook, but nothing you can't do by inserting the statue somewhere in the campaign.

Submitted(+1)

There is a lot in this one pager.  Really concise. I like sin chart and the items. 

Good job!

Submitted(+1)

Quaint & cool.  The anthropomorphic dungeon blueprint works for me.  Effective interpretation of the prompt.  Now it's on the judge running this to track the sins of the PCs.  Nice gifts come in small packages.

Submitted(+1)

Very simple and compact layout! All the information is included and enough, very on point, I love the map! 5 stars from me!

Submitted(+1)

Very concise. I may very well run this adventure for my players. 

Submitted(+1)

Nicely designed dungeon with a strong theme woven throughout. This would be super easy to run and to drop into an existing campaign.

Submitted(+1)

I love the layout, it's so bizarre and creative! Also, the rune activated by sins add a nice twist to a dungeon. I would have preferred one more page to improve legibility and add more explanations. Still, I really appreciate the creative effort. 

Submitted(+1)

Love the overall design of the dungeon. The open mouth and open-palm watch post really sell it. The art does a great job of selling the space and making the dungeon very readable. I'd find this quite easy to slap down on a hex and run whenever the party decided to check it out without needing a ton of prep first.

Submitted(+1)

"Just a mouth with feet." Haha. My submission features something called "The Maw" as well! (Yours is much cooler, though.)

A bizarre setup overall. Great map drawing and a cool incorporation of the seven deadly sins with the "Sin-Eater." Engaging with the runes/sins is key to the fun, but understanding how they function might be easy for players to miss or ignore. I like how you clearly and quickly detailed the Maw, Furies, and Dungeoneers. The layout is very straightforward and usable. Great job! If you ever find the time to expand on this, I think it would also make an awesome 2-page dungeon. ;)