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(+1)

I enjoyed playing through this game. The aesthetic stood out immediately; great choice of colour palette for the overworld and the caves.  

I'm not sure if it's a bug, but I found that mashing "Enter" in the combat situations always resulted in blocking the trainers attacks. It would've been good to see the turn-based combat expanded on.

I particularly liked the humourous dialogue throughout. It contrasts well with the theme - "How's my Grandson? Fine you say?" at the end got a good chuckle out of me!

(+1)

Thank you for the kind words :)

Oh wow you’re right, button-mashing is a viable solution! I’ll have to fix that after the end of the jam.