This was a good metroidvania. I think the difficulty spikes after checkpoint before the end and at times it felt hard to find where to continue next but thats more of a fault of the genre. The wall jump mechanic clung to everything including certain boxes which wasnt always useful but I liked using the combination of skills at the end. Solid entry for a two week jam.
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Project WSKR's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #11 | 3.962 | 3.962 |
| Overall | #18 | 3.962 | 3.962 |
| Authenticity (or, Creativity in use of resolution) | #19 | 4.423 | 4.423 |
| Audio | #22 | 3.692 | 3.692 |
| Graphics | #37 | 3.769 | 3.769 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
I loosely used two themes, "Left Behind" and "Is Physics Real?". "Left Behind" is applied to provide some backstory to the game (a cat left behind on a space station). I interpreted "Is Physics Real?" as cat physics and used that to drive the movement mechanics and abilities.
Team
Alone






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