718 m \o/
Pretty addicting, reminded me of doodle jump!
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #9 | 4.000 | 4.000 |
| Enjoyment | #30 | 3.350 | 3.350 |
| Overall | #32 | 3.413 | 3.413 |
| Concept | #44 | 3.300 | 3.300 |
| Presentation | #52 | 3.000 | 3.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 Erich did nothing
Software used
godot, Aseprite
Use of the limitation
you have to make it as far down as possible
Cookies eaten
no cookies but lots of cake :)
718 m \o/
Pretty addicting, reminded me of doodle jump!
The classic "fall down and don't hit any spikes", good game for your first game jam!
I descended 600 meters =) The game is good, there are life hacks for passing it - just fall and dodge the islands =)
Good execution, randomness stops it from getting stale. I did spawn on spikes once, but no bugs that cant be ironed out.
You guys cooked, this is a very nice debut to the game-jamming world, I'd say!
If I were to complain about something, I'd say that the spike hitboxes seem a tad too big and some deaths can feel unfair. Dodging them is absolutely something you can get good at, the game isn't really ruined by them, but making them smaller or even making it so it kills you only when you land on a spiked platform could make the game experience a lot smoother!
nice concept. music repeating after every try is a bit annoying and game gets a bit boring and repetitive over time. But great for the time!
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