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A jam submission

Captain InkView game page

Card Wave-Survival Roguelike
Submitted by Valentino_Collazo, Benelios, Aeranima, iamrolinga — 1 hour, 29 minutes before the deadline
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Captain Ink's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#14.1144.114
Overall#33.3593.359
Music and Sound#43.4773.477
Gameplay/Fun#103.0003.000
Theme#163.0913.091
Creativity#173.1143.114

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game follow the theme?
Its main loop centres around incoming waves of enemies, and it also has an ocean theme (oceans have waves...) :=)

Did you use any pre-made assets? If so, credit them here:
No

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Comments

Submitted

Pretty cool concept, though i didn't really like it's execution, except for maybe art and sounds. Also, there's no tutorial so i had no idea what the heck i was doing at first. There're also a lot of bugs

Submitted

This definitely felt like I was in the middle of an underwater RPG battle. I could definitely envision scooting around an underwater world map with this little guy. Nice work!

Submitted

i like the moody colors

Submitted

Really nice game. I love the cartoony art style. I would have liked to have known what each card did before using it.

Submitted

Really fun, didnt get the idea why some items are effective or not but i love the artstyle. The music is sweet and the gameplay smooth and fitting. Good job!

Developer(+1)

Thanks a lot! I am glad you had fun! The idea is that you had to take a look at the words of the cards and the words of the enemies, and though about if they would be more or less effective.  The fault that this system didn't come across 100% lies with me, since I run out of time to select the best words for each card and enemy, and make sure the whole thing was balanced. Thanks again!

love it

Developer

Thanks a lot!

Submitted

Cute art and the game mechanics are really fun! It took me some time to memorize the counter item for each fish

Developer

Thanks! happy that you found the game mechanics fun! The basic premise was that you had to in fact memorise the interactions. Where I dropped the ball, was that I run out of time, to make sure the words of the cards and the enemies made more sense with the art, and with the actual interactions of cards vs enemies.

Submitted

wow it feels polished! a high bar entry, i'd say!!

Developer(+1)

Thanks a lot! your game is also extremely polished!

Submitted

Really cool! With some more balancing and expansion on the mechanics it could be a really complete deckbuilding game 

Developer

Thanks! yeah I totally agree! I run out of time to further balance it out, but happy it turned out decently

Submitted

Fun game! I really like slay the spire so this one was a big yey for me.
The art is cute and funny, the game plays well and its easy to understand the mechanics. well done!

Submitted

good job guys! There are nice Sly the Spire vibes, if you had that inspiration, congrats! You  could turn it into a really nice roguelike deck builder! And see how a little soldier ink becomes the captain ink we know today :)

Developer(+1)

Thanks, and yes, shout out Slay the Spire for sure!

Submitted(+2)

Very good visuals! I especially like the card hovering animations. I do wish it has some better sfx when you play them though, right now it's just a very quiet "thunk" sound, which is not very satisfying. The music is kinda nice, but just a little repetitive since it's so short, but it does have different songs in the different levels, so that's a good thing.

With the traits of the card being so small visually and the traits of the fishes being hidden by default, I think it kinda devolves into just playing random cards until you draw into whatever card you remember as super effective on a particular enemy, which I found not exactly super engaging. I found it to rely too much on memorization instead of strategizing and that is not as fun.

Submitted

This graphics are really looking good. The traits are a bit confusing and I have to trial & error to figure which card is effective. Anyway, I beat all the levels. That was fun!

Developer(+1)

Glad you could enjoy it and finish all the levels!

Submitted

Love the graphics and nice sound got stuck after defeating hammer dolphin. And I was a bit confused with all the clases or types of weapons.

Developer

We fortunately had a very talented artist Aeranima and a musician Benelios that provided much of the charm of the game. Sorry from my part, for the hammer dolphin bug. You can still check level 3 from the main menu.

Submitted

Fun and interesting game. After a while I was swarmed by enemies so it's def challenging! Good job.

Developer

Glad you liked it! It needs some work on the balancing aspect, but it is nice that it was decent enough for you to enjoy yourself!

Submitted

After defeating hammer dolphin... I was stuck...

Overall very good concept...

Art is top tier... 10 stars...

Music was good...

And gameplay was fun...

Developer(+1)

Yeah I run out of time, and there are quite more bugs that I am generally fine with, but glad you enjoyed it!

Submitted

So there is no monster after that?

I thought there was another monster to appear but it didn't...

Developer(+1)

it should have sent you to the level 3

Submitted

Okay... Completed all three levels...

Submitted

The art is incredible, the sound effects are perfect, and the gameplay is fluid and responsive. I found the way the cards work to be very creative and would love to play more levels ( ˃ᴗ˂)ﻭ

Developer

After a break of about 2 weeks, we will be patching the bugs and ironing out the balance. Cant promise more levels though! haha, but glad you enjoyed it!

Submitted

I really liked the art and it is indeed top notch! Really interesting idea on the theme waves here and I think it fits in pretty well! Great job!

Developer(+1)

Yeah, the art quality is amazing. All thanks to the teams extremely talented artist  Aeranima. Glad you enjoyed the way we incorporated the theme.

Submitted

I LOVE THE ART SO MUCH!!! The gameplay is also very fun, although the game broke at some point and enemies were no longer spawning, but it is a great effort regardless, good job! 

Developer

Thanks! sadly I couldn't solve all the bugs in due time. Glad you enjoyed it!