This game has a cool concept and a creative idea! I really like the usage of three different waves for different objectives. However, I think the implementation of that mechanic was a little lackluster. I really wanted to have fun with it but it didn't quite click for me. Perhaps the mechanics were introduced too quickly, or maybe the silhouettes should have stayed on screen longer to give players more time to read. Something felt missing in the core gameplay loop that prevented it from reaching its potential. The creative concept itself is very compelling and shows a lot of promise. Overall, this is an interesting entry with a solid foundation that would benefit from polish. Would love to see this idea expanded upon!