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A jam submission

House MoonglowView game page

An interactive game centered around reunion
Submitted by pixeysl (@pixeysl) — 15 hours, 42 minutes before the deadline
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House Moonglow's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#293.8104.312
Innovation#293.3133.750
Audio#323.2583.688
Visuals#343.4793.938
Overall#353.3133.750
Fun#383.0373.438
Gameplay#432.9823.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you incorporate the given theme in your game?
It's a game about collecting doll parts with a Disney princess-like story.

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Comments

Submitted

I enjoyed the drag-and-drop feature, moving items around the house was satisfying! I also liked the commentary regarding the different items when hovering over it. For me, the game screen was not full-screen but squished to the upper left hand side. I think in Godot you need to set the stretch mode to "canvas_items"? It would've been cool if there were more obstacles where you couldn't move an object unless you did something else in the house first. Overall, good job!

Submitted

Fun concept and start!

Would love to see different rooms unlock for each level!

Submitted

Super fun concept! Really liked the plot and the story behind the "doll" and the other items.

Cool application of the collecting theme and I enjoyed that you put them back together. The music was super good but could use a bit more variety for the loop. The ambient storytelling is also pretty cool with the items and backgrounds.

The dragging was a bit clunky, could be refined a bit. The game itself was super fun though! Thank you so much for uploading!

Submitted

I loved this story and this game!! 

While only some of the click-and-drag elements took a few tries to get right, nothing that was game-stopper or stood in the way of enjoyment of the game. I loved the backstory of the doll, as well as finding parts of the Teddy and your parents. The plot of why the doll and her family have been separated from their parts is also really interesting and endearing. 

Also loved the art style of this game!!

Submitted

This was cool! I wasn't expecting three levels with a complete story. Loved the choice of music and how it changed through the levels. The snippets of info about the different objects added to the environmental storytelling and made it feel like there was more to this family than meets the eye. I liked how we are not only collecting the pieces of each character, but also putting them back together as a family, for a satisfying conclusion to the story that goes from kinda creepy to wholesome.

Submitted

I really liked the hiding mechanism with the doll parts. I also liked the  changing atmosphere of the game.

Submitted

Cute and fun game! Some of the descriptions when I highlighted items didn't match up.

Submitted

This was really cool! The mechanics were janky, but we found the experience to be really satisfying and the click&drag is definitely worth exploring more. The initial color reveal was very nice. It's a really nice spin on the collect them all theme, with a very sweet ending!

Submitted (1 edit)

This game art is cute and i love finding all the hidden part hidden all over the house, just i feel that dragging and dropping the object in the scene and on the player is sometimes very clunky, which is valid since you have explained that, Other than that i have completed the game and love how its pretty spooky in the teddy bear part, Great Work :>

Edit: oh and also i dont know if its just me, but the game is somehow not full screen on the WebGL

I think this is an intriguing concept for a game and I'd love to see it developed further! It may not be overtly girly in the traditional sense, but it would feel right at home among the spooky mystery-themed flash games I remember from the early 2010s. There's enough overlap there with the girly game webrings of the era that I feel it's still very much a spiritual match for the jam.~