I enjoyed the drag-and-drop feature, moving items around the house was satisfying! I also liked the commentary regarding the different items when hovering over it. For me, the game screen was not full-screen but squished to the upper left hand side. I think in Godot you need to set the stretch mode to "canvas_items"? It would've been cool if there were more obstacles where you couldn't move an object unless you did something else in the house first. Overall, good job!