Not bad for a first jam entry, it became a little tough with the shooting not able to shoot left and I was swarmed with bats (or idk what it's called). Good job overall
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The Last Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #539 | 3.250 | 3.250 |
| Audio | #667 | 3.083 | 3.083 |
| Innovation | #776 | 2.917 | 2.917 |
| Enjoyment | #800 | 3.167 | 3.167 |
| Overall | #921 | 2.979 | 2.979 |
| Theme | #1119 | 2.792 | 2.792 |
| Visuals | #1294 | 2.667 | 2.667 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A horde of aliens is guarding the last remaining biscuit in the universe. Our player has to fight them or sneak past them to enjoy the very last biscuit (a swedish kanelbulle in this case).
What code and assets did you not make from scratch during the jam (if any)?
Everything except font was made during the jam.
How many people worked on the game?1
Comments
Nice idea! it would be more challenging if you could still be seen while shooting
I like the idea. And your artstyle is pretty too. The controls are a bit imprecise as it seems to me. I'm always falling off the edge of a platform or something like that. But maybe this is a skill issue.
I enjoyed the mechanic, I Think it's probably the first time I've ever seen it, nice work. I think being able to kill aliens offscreen was a bit cheesy, however a few lines of code should do. another optional thing you could add are things like coyote time and jump buffering, that way the game feels more responsive, however don't worry too much if you don't use it.
overall nice first game for the time you had cut off👍
Very cool idea with lurking enemies into your shooting range and only be able to shoot from a certain place. Never had something like this before.
The visuals were pretty basic though and I really missed sound design for the enemy's, they look quite menacing but don't emit any sound that match the look.
Controls and gameplay felt pretty smooth and it was fun and also challenging.
I don't think the word "hero" is the right one to use here...
Interesting little platformer with a fun hiding mechanic, I really enjoyed it.
Keep up the good work!
Wow quite risky! The 'hide' feature was a new surprise to see in a game. I guess my lack of sleep has my motor skills lacking, I died pretty quick.
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I played and rated your submission, will you play and rate mine!
“Crumb Quest” is a first-person puzzle-shooter where every move counts as you collect the ingredients to make different traditional British 'Biscuits'.
There are 5 fully playable levels as well as a short tutorial level.
Please play and submit a fair rating when you can.
Rate it here: /jam/brackeys-14/rate/3842322
The vibe really convinced me that i'm the last humanoid in the world.
This was really cool! I like the premise of having to hide in the snow piles to be able to shoot, it adds an extra layer to the usual platformer gameplay. The visuals and audio also made for a really nice atmosphere, the mix between the snow and the music was really nice. Great job!


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