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A jam submission

FashimonView game page

Collect all of the Fashimons and participate in fabulous style shows.
Submitted by flavedogame, Nox, Linky — 4 hours, 15 minutes before the deadline
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Fashimon's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#44.0484.048
Theme#104.4294.429
Overall#113.8413.841
Fun#153.6193.619
Visuals#174.1434.143
Audio#223.4763.476
Gameplay#273.3333.333

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you incorporate the given theme in your game?
player need to collect all clothes flying away

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Comments

Submitted

A cute and ambitious auto-battler! Really impressed with how much was made in 10 days. I would love to play  and see more where this goes if development continues!  Definitely would like to see to more interactive mechanics during battles. I could see the Fashimon also striking poses and you have to mimic them to outstyle them maybe!

Great work overall!

Submitted

Interesting concept! I loved the clothing-inspired designs of the fashimons!

Having the dressup part of the game be equipment is also super cool, especially with the "typing" combination.

The poses were fun, I think the beam hearts could have been a bit faster to correlate with the instructions of the game (keeping the mouse over the creature, as they are a bit slow the game works a bit better to "anticipate" them), or to flip the instructions to predict the movements :p

Fullscreen in browser didn't quite fullscreen the entire element? it sort-of letterboxed it. The soundtrack and sound effects were well used, but there could have been a bit more variety in the songs as they repeated quite a bit haha

The map was super cool, really enjoyed the web-progression and unlocking new encounters.

Makes me want to come back for more fashimon!

Submitted

I love the art and fashimon designs!! I also like how the clothing items have different skills and synergies, like how the casual hats are able to add stats of another type when casual stat is gained! I can definitely see this clothing pairing mechanic being expanded on to create more types of builds!

I like the posing animations, would have loved if there were more things to do during the battles!

Submitted

This was pretty fun and creative ! If you're planning to develop the game further, I'd love to see more diversity in the battles (more levels of difficulty, or perhaps different types of battles) 

Submitted (1 edit) (+1)

I love this frigging game and the concept so much! It's like Love Nikki meets Pokemon I love it! I do wish battles had a bit more mechanics to it, but for a game that was made in 10 days this is amazing I loved the progression of it and how I had to pay attention to the clothes' stats like I realized I needed the brown hat to transition into elegant battles so I went back to try to catch the brown bear!

Submitted(+1)

This game is really well done! I love the art style, the whole concept of capturing the creatures that are also clothes, and the wide variety of customization options! I think the capturing mechanic was very unique, but it felt like it depended much more on your build then how you perform in the fashion show (at least to where I got in the game).

(+1)

The art style for both human character and creatures are adorable. And honestly I don't think I play any Fakemon-like game that require you to use your mouse to capture the creatures. So well done on that. Very relaxing game, with cute clothings variety.

Developer (2 edits) (+1)

Thank you so much J ArtCorner819 😊! I really appreciate you taking the time to play and leave a comment. I'm happy you like the art and found the game to be cute and relaxing! 

Submitted(+1)

You've captured the “Pokemon” style really well. I was a little confused by the style mode, as I was expecting a beauty contest (like in Pokemon). Apart from that, I think the Fashionmons are really cute and I ended up getting a bit addicted to the game.

Submitted(+1)

Fun and cute! I got stumped trying to figure out how to get an elegant Fashimon. I hope you work more on this and expand it!

Submitted(+1)

Love the concept of the game! Reminds me of Love: Nikki where there's the dress-up element but then you have to compete against your opponents. Re-framing the battles as trying to capture fashion monsters (fasihmon) is genius! Unfortunately there was occasional lags on my browser which led to some lost fights but the overall experience is excellent. The music is great and the art is adorable.

Submitted(+1)

The arstyle is really cute! It was so fun to look at an enemy and understanding what piece of cloth they were lol

Submitted(+1)

Love the concept! I thought I knew what I was doing for a while but then I got a bit lost again! Really well designed artwork and levels!

Submitted(+1)

I adore the fashimon designs! <3 The concept itself is creative and I found myself wanting to be more immersed in it. The gameplay during the posing battles didn't feel especially engaging to me, although that may be a matter of personal taste. I would have like to see a mechanic that made me feel more actively involved (maybe something rhythm-game adjacent?) This would probably be mitigated by having more opportunities to mix and match effects from the clothing you can put on. Either way, this is clearly a very ambitious project (especially for such a short jam!) and I really hope you continue working on it~

Developer

Thank you for playing N. A. Melamed!

Initially we were thinking of having the posing mechanic be something you controlled, similar to Pokemon moves, but we instead thought an auto-battle system would be better. Then after some testing we realised perhaps that was a little too simple and decided to implement the heart-aiming mechanic too.

Rhythm game mechanics would be really fun, that's a great idea! We're be open to developing the game further, if we all have the availability to. 

And thank you for liking the Fashimon designs 😊!

Submitted(+1)

The design of this brings me such joy! And the visual design of the fashimon is amazing, they look both creative and professional. I really want to collect them all! I managed to get to the boss placeholder and see all the fashimon, at least.

There's a lot here I got to enjoy, even though there's a lot left to do in terms of gameplay, content, and balance. I don't think it's possible to befriend and collect new fashimon using the heart mechanic, even if you get them with every heart. Without a variety of fashimon to choose from, I wasn't able to dig into the mechanic of choosing different outfits. But I still had fun and thought this was impressive for a small team to do in such a short time.

Thank you for the game!

Developer(+2)

Thank you for playing! As one of the artists I'm really happy to hear you liked the Fashimon designs! 

We were hoping to create more Fashimon and clothing sets for variety but unfortunately we didn't have enough time. Maybe in the future!