The art is really cool. Great work!
Play game
Shorty Goes to Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #171 | 3.688 | 3.688 |
| Visuals | #266 | 4.062 | 4.062 |
| Enjoyment | #510 | 3.469 | 3.469 |
| Overall | #798 | 3.104 | 3.104 |
| Theme | #856 | 3.094 | 3.094 |
| Innovation | #876 | 2.812 | 2.812 |
| Audio | #1773 | 1.500 | 1.500 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can run straight to the boss or risk clearing rooms for better weapons, you can buy health, or waste your cheese on weapon gacha machines.
And most importantly... You risk it for the biscuit by jumping into a portal to hell to get it back.
What code and assets did you not make from scratch during the jam (if any)?
Tiny snippets of code were reused from my old projects, tileset is a modified version of the one listed in the credits, "blood" sprites come from an ancient project of mine, font is Cute Pixel, sprite for boss projectiles is a recoloured sprite from my other game, slimes are copy-pasted from that game.
How many people worked on the game?2







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