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A jam submission

The Year of SlaughterView game page

A historical narrative experiment about famine.
Submitted by Axel Kulomaa — 9 hours, 11 minutes before the deadline
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The Year of Slaughter's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8803.0774.167
Visuals#9323.2004.333
Audio#10242.7083.667
Innovation#11842.4623.333
Overall#11882.6463.583
Gameplay#13382.3393.167
Theme#16142.0932.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
What should a man risk to feed his family?

What code and assets did you not make from scratch during the jam (if any)?
Some sounds are from audio libraries. I made the code, art, and music.

How many people worked on the game?
1

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Comments

Submitted(+1)

Not quite a game since there is literally 1 or 2 game interactions, but more like an art piece with game elements in it. The atmosphere and sound were very on point as well. I quite enjoyed it for how short it is. A nice change of pace in a game jam
PS: Also can't believe you are the same person om Metal Man 3 XD, such a contrast lol.

Submitted

Loved it! The art style was awesome and the sounds were great.

Submitted

Very haunting, loved the sound effects. Really nice work. The shovelling scenes were a standout.

Submitted

Really nice visuals, and the shoveling interaction was a nice touch! Would have happily played more if it was longer :)

Submitted

Haunting. 
- Had to use controller to move; with mouse, camera was out of whack.
- Was not able to do anything after using the shovel. 

Submitted

That was awesome