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The Year of Slaughter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #880 | 3.077 | 4.167 |
| Visuals | #932 | 3.200 | 4.333 |
| Audio | #1024 | 2.708 | 3.667 |
| Innovation | #1184 | 2.462 | 3.333 |
| Overall | #1188 | 2.646 | 3.583 |
| Gameplay | #1338 | 2.339 | 3.167 |
| Theme | #1614 | 2.093 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
What should a man risk to feed his family?
What code and assets did you not make from scratch during the jam (if any)?
Some sounds are from audio libraries. I made the code, art, and music.
How many people worked on the game?1
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Comments
Not quite a game since there is literally 1 or 2 game interactions, but more like an art piece with game elements in it. The atmosphere and sound were very on point as well. I quite enjoyed it for how short it is. A nice change of pace in a game jam
PS: Also can't believe you are the same person om Metal Man 3 XD, such a contrast lol.
Loved it! The art style was awesome and the sounds were great.
Very haunting, loved the sound effects. Really nice work. The shovelling scenes were a standout.
Really nice visuals, and the shoveling interaction was a nice touch! Would have happily played more if it was longer :)
Haunting.
- Had to use controller to move; with mouse, camera was out of whack.
- Was not able to do anything after using the shovel.
That was awesome