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A jam submission

BiscuitfaceView game page

Face the biscuit.
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Play game

Biscuitface's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1203.7733.773
Theme#1573.8643.864
Overall#3823.4703.470
Visuals#4043.8643.864
Innovation#6003.0913.091
Gameplay#6553.1363.136
Enjoyment#8613.0913.091

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The further you go the better ingredients you can collect to create your marvellous biscuit! But the further you move, the closer you may be to BiscuitFace.

What code and assets did you not make from scratch during the jam (if any)?
Fire Sprite - Image
Fonts - DaFonts.com

How many people worked on the game?
10

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Absolutely terrifying. I am horrible with horror games but I gave this my best shot and I almost made a full biscuit before I saw the monster and was too scared to continue. Really good job making such an unsettling experience in so short a time

Developer

I guess the game did its job then to scare you. Sorry you couldn’t finish your biscuit. Thanks for playing!

Submitted (1 edit)

Well, your game is really well programmed, the visuals and sounds are cool and the idea as well. But unfortunately I couldn't complete it, I think the level design could be better, many rooms looks the same, so constantly I couldn't get back to the main room, it's difficult even to die, tbh, I played a run in which I opened dozens of cabinets without ingredients, and I coudn't find the monster. But other than that the game has potential, you only need to improve level design. Congrats for your game.

Developer(+1)

thanks for playing! Many of us were also frustrated with the level design, but the people who could have fixed it were working on something else so it just stayed as it was. Sorry you couldn’t finish the biscuit!

Submitted

Yeah I can totally understand, when I give feedback I do thinking as a suggestion to post-jam updates, cause your game has potential to continue after the jam

Submitted

Cool game (:

Submitted

Good work the controls are smooth and the objective is clear. Right now it has a few bugs . One was I clipped to the roof of the map some how another tip is I got jump scared a few times but each time I was holding an item so it was basically just the sound. Anyways the vibes are awesome and the atmosphere is tense.

Developer

Thanks for playing! The item definitely should have been dropped with the jump scare. And clipping through the roof was a bug that we just couldn’t sort out in time. Glad you enjoyed our atmosphere.

Submitted(+1)

Great game! a bit laggy, but very cool concept!!!

Submitted(+1)

This game was great! Maybe I'm just bad at directions, but I got so lost after I left the original room to try to find some more ingredients. The music really set the tone and the monster was well-designed.

I really love horror games (as long as I'm not the one playing it) so I do have a few tips based on my experiences. Sound cues go a really long way. This would just be to help make it easier for the player to tell when the monster is nearby, instead of just turning the corner and it suddenly being there. The sound cue doesn't have to be obvious, but definitely there. Even just footsteps do the trick.  Also, I think the map would benefit a lot from being smaller. Not only does it make it harder for the player to get lost, but it also adds to the fear of being cooped up with a monster. Although, if you were to do that, you'd probably have to add sprinting and hiding spots as well. 

Otherwise, this game was pretty great! Good job!

Developer(+1)

Thank you for playing! This is really great advice for future development! As the sound designer, I had created sounds for the monsters footsteps, but they weren’t being implemented properly, and we ran out of time to test it well enough, so I just decided to remove them. Such is the way of the jam. 🤷‍♂️

Submitted

Totally understandable! There’s only so much you can do in a 1 week time period. 

Submitted(+1)

The game idea is very creative, I really enjoyed playing it

Submitted(+1)

Nice horror game with good atmospheric music!
I did get stuck once in the air when walking up a door kicked in by biscuitface and sometimes I couldn’t drop the sugar in the oven after picking it up :D
It would also be cool to have a one-time ability or item to hit biscuitface for a short stun just to feel a bit safer. :)

Developer(+1)

Thanks for playing! Yes we are aware of the floating issues and the sugar, and we will have more safe options for the player as we continue development. Glad you liked our music!

Submitted(+1)

Love the dark horror elements of the game. I was really scared trying to run away from the monster which was designed really well in my opinion. The assets were well put together and I think this fits the theme pretty well. Overall the game stands out as not a lot of games i have seen are horror. so its really fun to see this as one of the submissions. really a great game! :)

Developer

I'm glad you liked it so much. We were really proud of our work and I think it has paid off. Thank you for the kind comment!

Submitted(+2)

I full on jumped out of my seat when I turned and the monster was right next to me and my friend laughed at me, that scared the hell out of me!

Good job...

Developer

Glad you had fun! Thanks for playing

Submitted(+1)

Your monster is so cool. Good work! 

(Not sure if bug or intentional, but I didn't seem to have full control over my character. Moving on its own. )

Developer

Must be a bug. It shouldn't be moving on its own. Glad you liked the monster. Thanks for playing!

Submitted (1 edit) (+1)

Ok, horrors are definitely not my genre, I played only once until the neighbor appeared and just could not talk myself into going for another run:) 

But after all, the game works, and it works very well, I was really scared...

Developer(+1)

The funny thing is, many of us on our team aren't horror players. This was just the best idea that came to mind and we felt like it would provide us the best chance to showcase our abilities. Hopefully you could still sleep after playing. Thanks for playing!

Submitted

You are welcome!

The game is really doing it's job on a high level. Even opening the cabinet doors makes you feel like something bad may happen because of the proper SFX and the fact most of them are empty.

Developer(+1)

Thanks for the compliment. I'm the sound designer, so I'm glad my audio work came across well.

Submitted

It definitely is! 


By the way, if you ever need some field recordings, feel free to use some from my personal library, no attribution required : https://audiopostcards.ilyashevelev.com/

Submitted(+1)

Yeah you are a true master of horror vibe.
I didnt read the description before as imo the games should be teaching the rules themselves.
As fast as i realise that is a horror game, my idea was to find that jumpscare moment as fast as possible, and it happens when I thought that its not spawned yet.

I struggle with understanding the goal of the game, baking the cookies to beat the monster and escape (i guess) is a bit counterintuitive :D
I do not get engaged, but perhaps its because I am not a fan of a stricte horror games ( by stricte I mean i love games like Dying Light or AvP etc, but the horror part of this games is only an additional thing enhancing the serious problem, rather than a main theme). 

But I guess people who loves the horror games, will be engaged as hell as everything in this game is on very good quality level. GJ!

My gameplay 

Developer(+1)

Thanks for playing! The game currently doesn't guide the player a lot through what you are supposed to do, so I can understand how this keeps you from feeling engaged since you don't feel led to complete the tasks. We will consider this as we move forward with development

Submitted(+1)

The level design is scarce, but that fits in with the horror theme. The sound design is amazing. Mouse sensitivity could be a lot lower by default (basically unusable until I realized it could be adjusted in settings) but overall really good game!

Developer

Thanks for playing!

Submitted(+1)

Really cool usage of the theme, love that. What I would mainly give as feedback is some general polish could have elevated the game a lot, such as that it's very easy to get lost in the hallways/rooms, as there's not anything to use to like know where you are. Other than that, BiscuitFace scared the crap out of me once, so I'd say the horror element is very well done, great stuff!

Submitted(+1)

I love the idea of cooking while searching for food in a haunted place, especially with the biscuit monster and the jumpscare when I opened a door and he was standing right behind it! (Good AI) That’s a great idea, I really like it! And I love horror! +1 rating!

Don’t hesitate to rate my game too ;)

Developer(+1)

Will get to your game soon. Thanks for playing!

Deleted 173 days ago
Developer

We tried really hard to prevent that bug in many other instances towards the end of the deadline. I guess we still missed an instance. Glad you enjoyed the game!

Developer

Thanks for playing!

Yeah that bug was a result of the gravity, in some runs the gravity functions fine, but there's a high chance it will simply fail and leave you floating. We originally had jumping and moving up on counters to reach higher objects but had to cut that due to the gravity in the last hour of development. Very glad you enjoyed!

(+2)

Super fun game! The Monster has a super cool design and I was thoroughly surprised through out if I could change one thing I think it would be nice if it were easier to navigate. I like how claustrophobic the hallways are but it makes it really easy to just go in circles, maybe if you added unique objects or pieces of artwork in some more notable halls? There probably wasn't time during the Jam but either was cool game I hope to see more! <3

Developer(+1)

Thank you and yes! We wanted to make the navigation easier but ran out of time, we ended up putting 3 painting through out the map and changing lighting colors in different sections in order to help. But it's definitely still dificult haha!

One of the paintings was put in the safe zone (Kitchen) so you won't just walk by it. We did add two paintings to the hallways, they're definitely scarce though.

Thank you for playing, we have a ton of ideas to improve the game, very glad you like it <3

Submitted (1 edit) (+1)

Hey, I am having issues loading the WebGL version. The loading screen gets stuck forever. If that gets fixed I will play, seems like a fun game! Maybe try releasing an alternate downloadable build if the WebGL version doesn't work?

Edit: Now that the game works, pretty fun! It's nice to see something 3d in a game jam, that's rare, and the horror element legitimately got me a little bit. Great job!

Developer

Downloadable version for windows is now available! Thanks for wanting to play! Hope you have fun!

Developer

Really happy you got to play and that the horror element got to you. Many of our team were used to delivering 2D games, so we wanted to push ourselves and make something 3D. It was a refreshing challenge. Thanks for playing!

Submitted(+1)

Very spooky! I ended up finding a couple of ingredients, and hid inside the cozy kitchen, because the monster were just outside. Ended up getting eaten, but very thrilling game!

Would you like to try my game as well? :)

Developer

I'll make sure and give yours a play. Thanks! Glad you enjoyed ours. Hopefully we didn't spook you too hard.

Viewing comments 25 to 6 of 25 · Next page · Last page