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(+1)

Hits:

  • Quite the fun shmup! The fun factor is definitely there!

Opportunities:

  • More bullet types/weapons to add some diversity to the gameplay styles.
  • In some cases, certain buff/debuff setups didn’t provide anything that I objectively wanted; it’s an effect of randomness but I ended up choosing the “least bad” combination.
  • Boss battles and bigger, badder enemies; if they were there I didn’t manage to see them but having some level of progression will definitely keep people going.

Overall: A solid jam entry about a wizard that has to kill enemies in a twin-stick shooter style! Great work! ✨

Thank you for the constructive feedback! I had considered increasing complexity with more weapon and enemy types and bosses and the works, but I felt more comfortable pulling back the scope for a jam prototype.

I definitely could’ve made the risk/rewards more engaging, though, I was honestly just trying to hit a minimum of ~20 total options just to have a variety.

But thank you! I’m glad you enjoyed it for what it is.