Personally I don't like the pixelated filter. I got bad enough vision. lol. And I understand where you were going with the theme but I think it could been done a little better. Like having everything edible from the start and if you eat out of order then you lose. Or having a hunger meter so you have to pick and choose what to eat. Or just having choices and consequences to those choices. Like do you pay the pizza guy or eat the pizza guy? Which would result in the cops showing up or not. Stuff like that.
Overall I think there is a good idea here. Just needs to be flushed out more.
Play I Ate
I Ate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1431 | 2.157 | 3.200 |
| Visuals | #1623 | 2.157 | 3.200 |
| Enjoyment | #1638 | 2.023 | 3.000 |
| Gameplay | #1715 | 1.753 | 2.600 |
| Overall | #1742 | 1.820 | 2.700 |
| Audio | #1785 | 1.483 | 2.200 |
| Theme | #2075 | 1.348 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You start the game by risking to eat a cookie. But when you do there are consequences, you get the eternal hunger...
What code and assets did you not make from scratch during the jam (if any)?
everything from scratch
How many people worked on the game?3







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