I had to read the rules twice to understand them, which is not bad, but it is not ideal either. I has too many key words. "Meddling, Ticks, Facets". I understand why you need these words, but each one detracts from the games clarity and you have a lot of them. I like the ideas. I would move the ready to play page to the top so readers have some context for what they are trying to do right away. Good game. Bad formatting.