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Thiefmaxxing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #172 | 3.657 | 3.657 |
| Gameplay | #180 | 3.672 | 3.672 |
| Overall | #199 | 3.669 | 3.669 |
| Visuals | #234 | 4.104 | 4.104 |
| Theme | #293 | 3.687 | 3.687 |
| Enjoyment | #383 | 3.597 | 3.597 |
| Innovation | #431 | 3.299 | 3.299 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player has to collect as many of the Special Exhibit items without alerting the detective that's chasing them. You can choose to end your run by exiting the museum at any point, or risk it for the biscuit and go for more special exhibits. The longer you stay, the more you risk losing all your treasure (And Points!) if the detective catches you!
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?9
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Comments
Quite enjoyable and quickly intuitive for the way the game plays. The fluidity of the gameplay is good; thought it would stop if I got caught by the spotlight but didn't. It doesn't punish you but can be difficult. Nicely done!
how did you manage 9 people working on one game jam :O that's mad, well done!
This is such a clean game, I wish there were more of it. It feels so smooth, and the artwork is excellent.
The audio design was perfect and the game play complimented the vide and feel. The character really fit into the world that was made for them (albeit a small world)
Really solid entry! The visual style has a great vibe. The core gameplay loop feels satisfying and intense, especially once the alarms go off. Really polished and engaging. Great job!
Great game, really well executed and polished! The game loop feels really good too. I have to admit, I found it difficult, I couldn’t steal more than one special item. Every time I tried going for a second one, I got caught, and I couldn’t tell if I just needed a better strategy or simply more agility haha. Congrats on the game, great entry!
Bro, this game nailed it! 0 -0
The game is simple, yet it's super innovative! has a perfect theme implementation
The controls were fluid, the visuals, the animations, the map design, the audio, the player feedback, and the game feel are AMAZING
// what can be added is a little police navigation ;3
Man, this game has done everything right! (It's crazy that both our teams got 9 ppl) XD
You guys've done an excellent job on the game, 10/10 man super COOL!!! > v<
Oh my gosh hi! Our team was having so much fun playing your game the other day haha. You and your team did such a fantastic job!! It's crazy to see what a same sized team can accomplish. We really appreciate you checking Thiefmaxxing out!! Cheers~
I loved it visually, and the mechanics were well used.
Hi thank you so much for playing!! I just checked your game out and gave it a rating :3
The visual is gorgeous, love the controls and overall gameplay mechanic. I had fun experience on each play! Great game!
Hi, thanks for playing our game! I just played yours and your game is so much fun and a great visual style too!! Gave it a little rating too ;3
The controls are surprisingly fun, and I really love the hand-drawn art style. I hope you continue developing it. There's a lot of potential!
Hi, thanks for playing our game! I just played yours and left a rating and comment. Cheers :3
Really liked the visuals. Very good game.
Absolutely Fantastic game! My only recommendation would be adding a slight idle animation! Nice work <3
Very fun game, and the art was great as well! Good job!
The game's visuals are great and the gameplay idea is very good. I found myself trying to get a better score for a few minutes and leaving with the money, hehehe!
A great and fun game! I loved the museum design and the traps! Also the artstyle is beautiful! When Mr. Frend stormed the building and things got real, the chase gained a whole new meaning!
Very well done!
Lasers? Oldest trick in the book. Patrol bots? Ha, don't make me laugh! That old prick is here? Pfff, he's just a small inconvienence. Just watch and learn as all exhibits disappear one by one, champ.
Solid 5/5. Very fun, engaging and challenging game. Visuals and audio are also really well done here, keep up the good work!
Oh my gosh thank you for the comment! That's exactly the vibe we were going for haha. Thank you for playing!!
Loved the fast pace. Great art and sound design as well!
Hello there, thanks for playing our game! I just checked yours out and left a little rating and comment c: Cheers!!
This is a really satisfying game to play, the choice to speed up when you crash into things is genius and it lends a real sense of mastery to it. It's very fun!
Incredible game! This game is very impressive with a smooth and fun gameplay. The art and music are also amazing. Great work!
Awesome game from you devs! Great to see a similar sized team's efforts as well, great polish and care with how this game operates, clever conception of risking your progress, after a few runs I decided to cash in, and then when feeling brave enough I began to collect some of the artefacts. Was quite intense when the alarms go off, you know that you can't stop and so have to commit, I liked the fast-paced nature of it, made every run feel worthwhile. Thos guards are fast as hell though haha, terrifyingly quick at first!
Loved the music and sound design, all felt appropriately on theme, cemented by the artwork ad animations throughout. Great work!
Very cool game! Great art style, and the gameplay is completely smooth. Nice interpretation of the theme too. Congratulations!
I really like the art style, and the animation. I enjoyed the music, especially after triggering the alarm!! Very fun!