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Rise of the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #445 | 3.311 | 3.311 |
| Visuals | #521 | 3.712 | 3.712 |
| Gameplay | #670 | 3.121 | 3.121 |
| Overall | #686 | 3.187 | 3.187 |
| Theme | #719 | 3.235 | 3.235 |
| Enjoyment | #843 | 3.121 | 3.121 |
| Innovation | #1049 | 2.621 | 2.621 |
Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You need to save biscuit in a dungeon, kill enemies and bring it back.
You risk that enemies can kill you.
What code and assets did you not make from scratch during the jam (if any)?
Base UI elements are from our other game (called Iterum) and we modified it to fit the theme of the game, few UI elements in the game are from internet (just inventory background image and power up image if we implement it to game in time).
Music and weapon sounds are from pixabay (we modified SFX from pixabay to fit in our game).
We used A* pathfinding in our game for enemies and hint line.
For more information about all links to assets we downloaded from internet, see legal.txt file on our game site (we will keep updating it if we add some other assets to our game).
How many people worked on the game?3
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Comments
The hotboxes were quite off I found I was getting hit with the enemies not even touching me, the pole arm or glaive was a must to avoid damage and at the highest difficulty, it was still pretty easy. But nice visuals and I liked the floating weapon and great range of enemies!
Amazing Game!!Enjoyed It a Lot..The Gameplay and The Visuals Were Truly Amazing..The Combat Was a bit Slow Paced, But Still Everything Was Quite Fun :)
I love the art and graphics in this game. And the weapon animations look really good, particularly the spinning glaive. It would be nice if it were easier to hit with the weapons (either by making them respond faster to input or giving them a longer hit range), but overall a really cool entry!
cool idea!, and having a semi finished gameplay loop in a jam is already impressive, but i do think the art and mechanics do need a bit of polish(i think the lights are a bit overblown and theres alot of mixels here), anyways i enjoyed my time playing it
Great art, Great battle scenes!
Well done 🔥
We would love you to try our game, and we would appreciate your ratings 🙌
I love the melee attack animation but the range is too small especially when all enemies have a short dash.
Very nice game! Well done! Found it quite hard but the upgrades in the map were a nice touch!
Such a cute game. I’ll definitely come back and try playing it on a harder difficulty.
Great battle scenes with plenty of challenge.
Controls felt a little floaty
I love games about dungeon delving! Art and concept is very cute!
Not sure what style this game is, but I'm LOVING it!
Great music. Liked exploring and finding new weapons. Great job
Nice visuals!
Interesting take on the concept, though maybe a bit too literal. I’m a fan of pixel art, so I really like how it looks. I think the game might be more fun with fewer but stronger enemies, each with different abilities. Good job!
Thank you for your feedback! We have been thinking about changing and differentiating the enemies in our project since their inception. But sadly the time was limited a bit too much for us to have time to further improve these systems.
Please check out our game post gsmejam, from Dwarven with love.
I really like this game it was very fun. The way the weapons follow the player around is very cool in my opinion. I also really enjoyed the background music.
Fun little dungeon run 🍪. The idea of carrying the biscuit back while risking enemies is simple but works. Could use more variety in enemies or challenges to keep the tension high.
Really enjoyed the level design and weapon movement. It felt unique and interesting with the weapon having it's own idle animations. The attacks did feel a little lackluster at times and to me I don't think it would take 3 battleaxe swings to kill a rat but what do I know lol. Overall pretty great project really enjoyed it!
I really love the shaders!
Thank you for your feedback! Your the first one to point out the shader work behind the game and we appreciate you noticing. Infact the way dropped weapons hover is handled via shader as well.
From Dwarven studios with love
An impressive game with outstanding level design that truly gives a sense of being inside a maze. The visuals are beautifully crafted, enhancing the overall experience. Excellent work!
Thank you for your feedback! Where happy that you liked it.
From Dwarven studios with love
i thought there was a 48hr time during the rating period when the uploads are unlocked