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A jam submission

Risk it little BiscuitView game page

Vampire Survivor like with Biscuits
Submitted by Civoknis, DaCat1337, Reo1337 — 10 hours, 39 minutes before the deadline
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Risk it little Biscuit's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1953.8523.852
Gameplay#2543.5803.580
Audio#4353.3183.318
Overall#4393.4173.417
Theme#5033.4553.455
Visuals#5583.6483.648
Innovation#10222.6482.648

Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Its a Biscuit wich Risk its life to survive AND GAMBLE!

What code and assets did you not make from scratch during the jam (if any)?
@JDSherbert (Music Menu)

@Leohpaz (RPG_Essentials_free Sound Effects)

"Off to Osaka" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

Very thin ice subtle break, crack 1
Produced by ZapSplat
Standard License Sound Effect

Glass bottle break, smash, long, clink
Produced by Skyes Audio
Standard License Sound Effect

Bubble Pops by Abacagi -- https://freesound.org/s/497198/ -- License: Attribution 4.0
@leohpaz (Sound effects)
https://assetstore.unity.com/packages/audio/sound-fx/rpg-essentials-sound-effects-free-227708

@Tiny Worlds (Pixel art font)

https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059

How many people worked on the game?
3

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Comments

Viewing comments 60 to 41 of 74 · Next page · Previous page · First page · Last page
Submitted(+1)

The player movement is smooth, and the background music is great. I really enjoyed the experience great job!

Developer

Thanks for playing!

Submitted(+1)

I can't believe this is your first game! It's looks and plays very good, congrats!

Developer

Thanks! I can actually program, but thanks for playing.

Submitted(+1)

Really Enjoyed It a lot!!The Gameplay & The Art-Style were Truly Amazing, And The Boba Attack Was Truly Satisfying (> <).. Great Work :)

Developer

Thanks for playing!

Submitted(+1)

Omg the art is sooooooooo cute, solid survivor game, with that little touch of gamba :D 
boba op

Developer

hahah thanks for playing!

Submitted(+1)

Also, thanks for providing the references to the assets.  I hope to use some royalty free sound in a future game for a future jam!

Developer

Sure, no problem! If you want some of the artwork, I can ask my designer if you can have it.

Submitted (1 edit) (+1)

It was smooth movement with background music that made it an enjoyable experience.  Pleased to see that it was simple to get started playing.  I saw screen shots and other comments that showed me what more the game has to offer.. the evolution and risk aspect really add to the game.  Good job.

Developer

Thanks for the comment and for playing!

Submitted(+1)

Biscuit survivors, love the enemy variety, would of been cool if they did something more than follow, do more dmg and have more hp, was enjoying the grind until the big cupcake one hit me at full hp (15) :')

Developer(+1)

Thanks for playing! The enemies’ damage scales up very quickly, but your HP does too when you level it.

Submitted (1 edit) (+1)

Wow, for a first game this is really impressive and advanced! You can be proud of yourself :) It was fun to play—the only slightly annoying thing was the directional shooting. I also really liked the risk-to-double-the-reward mechanic!

Developer

Thanks for playing! and for the kind words <3.

Submitted(+1)

Great game! Really easy to get into it and the evolutions felt like a big upgrade :)

Developer

Thanks for playing! 

Submitted(+1)

Great game, simple and really fun to play! My only nitpick is roulette having two zero sectors (out of 4), it screws you over too often .

Developer

Thanks for playing! We plan to change that.

Submitted(+1)

Nice game, it plays really well. Some of the enemy hitboxes feels a bit too big, and actual risk/reward can feel a little unfair at times, like having a 50% chance to loose your only good item 4 times in a row.

Developer

Thanks for playing! We’re aware of that, and if you play again, I’d recommend taking the item directly. But we’ll adjust it in the future so that you either lose everything or get x2.

Submitted(+1)

Such a good game, i love everything from the art to the music to the gameplay, EVERYTHING. But, you don't really risk anything?

Developer

Thanks for playing! For us, we see it as you risking the Biscuit’s life — that’s how we interpret it, but of course you don’t have to see it that way. Secondly, when you defeat a miniboss, you can risk your reward. That was enough for us.

Submitted

oh i didnt play through the full game thats why yeah its a good use of the theme

Submitted(+1)

Coreplay of the game is pretty fun. Had a good time 
Well done 🔥

We would love you to try our game, and we would appreciate your ratings 🙌

Developer

Thanks for playing! I’ll look into it when I have time to play.

(1 edit) (+1)

Damn... Vampire Knives survival, The art is cool! The gameplay is Good! especially for a first time game, i do think it would be better with mouse!, but i do have a gripe with the visuals, like i said before the art is cool but there needs to be some work in making the style fit together, also mixels i hate them >:( !, but anyways its a really fun game! great job!

Developer

Thanks for playing and for the feedback! I also don’t think we’ll implement the shurikens with the mouse. I’d rather look for another way to make them feel better or more rewarding. We’re definitely planning to sort the enemies a bit more and hopefully spread them across multiple maps. I can understand your point about the Mixels, but since a lot of things were made on the go, it wasn’t possible otherwise. If you played far enough, you probably also noticed that there are the same enemies in different sizes.

Submitted(+1)

It took times for me to understand that the cookie was shot in the direction of the player, I think it would have been better to aim with mouse or auto-aim like other survivor-like. But after understanding this it was fun!
I love the pixel art, especially the rat with a knife, very good!

Developer(+1)

Thanks for playing! We’ll probably adjust the Shuricookie to make it more fun to play. I love our KnifeRat too, but my personal favorite is the Sour Milk.

Submitted(+1)

Oh, delicious cookies destined to be targeted just as they're born...
My only complaint is that the invincibility time when you're attacked feels short, but I really like the rest of it.
It's nice to find something like a synergy between coffee and a chainsaw in a game like this.

Developer

Thanks for playing and for the feedback!

Submitted(+1)

The visual, music, level design and game play every things is great !!

Developer(+1)

Thanks for playing and for the kind words! We’re happy that you enjoyed it.

Submitted(+1)

I love how you stuck the the biscuits/food theme! There are a lot of Survivors-clone out there, but this is the one I'd love to see expanded!

Developer

Thanks for playing! Maybe there is already some talk about expanding it and releasing it somewhere.🤫

Submitted(+1)

Great game,  cute visuals and good game loop its just fun time congrats. 

Developer

Thanks for playing!

Submitted(+1)

Very fun game. The enemy concept and gameplay fits well to the jam theme. I would love to see further risk and reward on the spin, maybe I could bet my current ability for another good one. Overall it is pretty good. Congratulation!

Developer

Thanks for playing! We also had the idea that maybe you could sacrifice a some lifes to spin the wheel more than once.

Submitted

Perfect point for risk and reward mechanic !

Viewing comments 60 to 41 of 74 · Next page · Previous page · First page · Last page