Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Y'know, i may have not gotten to the very end, I stopped on the level when there were there were rotating card groups (those were some tough jumps!) But that makes a lot of sense. It's a parody of a gacha game, after all (though it didn't emulate a severe lack of 4* items, I actually got a decent amount)! with the design, I had a similar problem of working until the very late hours. (but for me it was more finishing off the game). I wouldn't say the levels were lack-luster in presentation, they looked great! It was more down to level design where I found it felt a bit jank, but for most of the levels I did play, they were well-designed. It was more the later ones. I'll be sure to check out those changes later!