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Zeninja's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #41 | 4.170 | 4.170 |
| Gameplay | #80 | 3.887 | 3.887 |
| Audio | #93 | 3.849 | 3.849 |
| Overall | #95 | 3.818 | 3.818 |
| Innovation | #204 | 3.623 | 3.623 |
| Visuals | #276 | 4.057 | 4.057 |
| Theme | #631 | 3.321 | 3.321 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Zeninja embodies the theme of Risk it for the Biscuit by constantly forcing the player to choose between safety and danger. Each time the farmer is sent into the fields, his harvest becomes more valuable the longer they remain, but the risk grows as enemy ninjas close in with increasing intensity. Calling the farmer back early ensures his safety but limits the potential score, while leaving him exposed raises the stakes, offering massive rewards at the cost of possibly losing everything in a single mistake. The game thrives on this tension, creating a delicate balance between patience and daring, and challenging the player to decide whether to protect his Zen or gamble it all for a chance to win big!
What code and assets did you not make from scratch during the jam (if any)?
We made everything from scratch (besides some royalty free sounds) !
How many people worked on the game?4
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Comments
Very fun game!!
The effects were fantastic, and the gameplay left me feeling very satisfied!
Great work!!
Such a cool game!
Great game to entertain your self while committing to the job or waiting for your turn in a queue!
Visual and sound effects are top notch!
Thank you so much Ilya! We worked so hard on the game and hearing your kind words really makes it all worth it :)
very fast and polished game I honestly enjoyed it.
Thank you so much!
Really cool and fun game. Love the art-style. I did find an exploit: while you are in aiming mode time still progresses as normal so you can effectively stall out all the ninjas while you farmer is doing his job. But other than that a really cool game.
Thank you so much for playing our game and giving feedbacks!
About the exploit, on one hand it's true that you can stall the enemies while in slow motion mode, but notice that the farmer is also in slow motion, meaning he will farm way less crops, which is the main source of score income. So overall there is a "punishment" for abusing the slow down mechanic.
Easy to get the hang of, the gameplay is super satisfying!! and the graphics are great !
Really well executed game, reminds me a lot of old school smartphone games!
Super fun to play the risk factor is nicely woven into the theme. Feedback (visual/audio) feels solid. Adding a combo system could deepen the moment-to-moment gameplay and reward skillful chains. Great work!
Love your idea! We were definitely thinking about adding combos, and with so many people asking, we’ll definitely make it happen in the future :)
Banger soundtrack, would have liked to target with the mouse, otherwise very fun! Defeating enemies was juicy!
Thanks so much for playing, happy you enjoyed the music and the combat! Mouse targeting is a great idea, we’ll keep that in mind :)
Quiet funny, for some reason reminds of fruit ninja in a good way, but I don't seem to understand why
Lol it definitely does!
Great work!! So much polish for a jam game and it's a lot of fun
Thank you so much for taking the time to play our game, it really means a lot to us :)
Yes, I shall protect my.. Huh.. Wha? (I am assuming I am supposed to protect my farmer :P)
This was fun! On the first play I did not notice the arrow indicated the direction. My second play, I was able to defeat many ninjas but completely forgot the farmer was supposed to plant crops.
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An awesome feature you can add are combos—the more ninjas you hit before you lose momentum, the higher the score. You can add some visual cues for the combos, too!
I was so proud of myself when I (accidentally, not skillfully) hit four enemies in one go. Not so proud when I completely forgot about the farmer.. But hey! I DID protect him in the end, didn't I?
LOL I love this comment, thank you so much for playing - it means the world. Glad you noticed the arrow on the second run and congrats on that four-enemy hit (we’ll count that as pure skill, don’t worry). Combos with visual cues is such a cool idea - we’ll definitely keep that in mind for future updates. And yes, protecting the farmer in the end is what really counts :)
This game is dope!! Amazing concept, simple but effective! Took me a second to get the hang of it but once I did It was a lot of fun! I can see this game be expanded and become a great arcade. Overall well done!
Your comment honestly made our day, thank you so much for playing :)
I love the graphics! The animations also feel very satisfying, I could def play this for quite a bit. Great job!
Yooo! your game was one of the most fun games we played out there! Great job too :)
great feel to this game, and really enjoyable to play!
We’re really happy you enjoyed it, it means a lot that you gave it a try :)
this game is awesome it really makes me feel like a round ninja
Lol so we defiantly achieved our goal! Thank you for your time :)
Hey! Really liked your game.
The charging animation is very pretty and feels super satisfying to hit against the enemies. The art is very cute and mixes well with the audio.
Excellent work!!
Thanks a ton for supporting our game, we truly appreciate it :)
Really fun game, stunning graphics. Good job!*
Would you like to try my game also? :)
Sure do! Thank you for the time you took to play our game :)
Really satisfying to play and get those kills. Bit hard sometimes when your ninja guy is on the edge of the screen, but other than that cool idea and concept for the theme. Also great art and sound too!
Thank you for trying our entry, your feedback is super valuable, it helps up better it for others to enjoy :)
Wow, really fun. Playing a lot of jam games feels a bit like a chore sometimes, but not this one. Super juicy, loved the visuals and sound. Great work.
We’re so grateful you checked it out and shared your thoughts with us! One of the most moving comments we got :)