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A jam submission

In a Jam (Night at the Muttropolitan)View game page

Get in, steal the art with biscuits on them, get out unseen!
Submitted by Kinexus, drephuz — 22 hours, 19 minutes before the deadline
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In a Jam (Night at the Muttropolitan)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1063.9623.962
Enjoyment#3043.6923.692
Overall#4523.4043.404
Gameplay#4523.3463.346
Audio#5183.2313.231
Visuals#6923.5003.500
Innovation#9872.6922.692

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You play as a dog who steals arts with dog biscuits on them

What code and assets did you not make from scratch during the jam (if any)?
All made by us

How many people worked on the game?
2

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

this was cool, it was too easy first but got pretty hard at level 5. 
so overall pretty nice difficulty balance
all, art, sound and level design was awesome.
the walking felt weird, lacked swiftness or something.

Developer

Thanks for playing! We had to accelerate that difficulty scaling because we were only able to get 5 levels in before the deadline. Hope you had fun!

Submitted(+1)

<( ̄︶ ̄)>

That was fun. My computer was a bit slow, though but I managed to get paintings and evade the security people and cameras (maybe the delay actually helped?)

That's awesome that you made everything! Well done!

Submitted(+1)

That was a fun game! Cool work on the home-made sprites. Solid gameplay and mechanics. My nemesis is the little security-roomba robot thing. Always gets me.

Developer(+1)

If you mute the music, you can hear him say "Canine Dander Detected" relatively clear hahaha

Submitted(+1)

Really fun game experience. Had a great thrill stealing the paintings undetected or escaping my chasers. Movement speed of the player and the opponents are nicely balanced.

Overall really enjoyable experience!

Developer(+2)

Thank you so much for playing!

Submitted(+1)

Enjoyed playing :) I was able to steal some paintings before getting caught. I like that the levels went from easy to progressively more difficult. Good job! 

Developer(+1)

Thanks for playing! We definitely intended to make it go from easy to harder with each level, expecting most people to get through the first 3 levels without too much trouble then we turned up the heat for the last two.

Submitted(+1)

this my kind of game! super fun, will play again to try to make it to the end >:) and cats are always a plus

Developer (1 edit)

Thanks! Drephuz made them from scratch 🐱

Submitted(+1)

Little fun game. I love the main character and the animation of his ears :)

Developer(+1)

I am especially proud of this comment because this was my first attempt at pixel art! 

Submitted(+1)

Very cool game, it has potential! I was just unsure if getting caught by the cameras has any consequence, because nothing happened to me. I think it would be nice if it attracted the guard to the camera’s location.

Developer(+1)

That is exactly what the original plan was for the cameras!  We had to scale it back, so alerting the cameras will close the exits to the level.  In later levels, it closes off many of the doors within the building. :)

Submitted(+1)

I liked the level system and it was fun to play your game, also the sprites are impressive.

Great work!

Developer(+2)

Thank you for playing! It was my first time really putting any pixel art together for anything public, so I appreciate the kind words.

Submitted

You're welcome, thank you for the reply!

I would be very grateful if you could check out my game, thanks in advance.

Submitted(+1)

Honestly, I liked the game, played till lvl 5 and had fun doing so. I dont know how many levels there were but the game was nicely made. Great game!

Developer(+2)

You were on the last level! We were excited about the idea and even got a wild hair and thought about making a fully fledged game that would be available on mobile as well.  

Game jams are fun, but we ran out of time!

Thank you so much for playing!

Submitted(+1)

Funny game! Nice controls. I had a great time!

Developer(+1)

Thank you for playing! Kinexus and I had a lot of laughs making the game.

Submitted(+1)

A surprisingly fun take on a stealth game. Really enjoyed it!

Submitted(+1)

Fun and simple game the chase was fun and avoiding the light beams and vacuum was interesting

Developer(+1)

Thank you so much for trying it out! We had ideas for even adding lasers and assorted other obstacles, but we ran out of time.

Submitted(+1)

I like the visuals and the soundeffects a lot! The gameplay is simple but for a short session fun. I was confued why i couldnt steal the paintings in level 3 (or was it 4) until i saw, that they are greyed out. I think its pretty easy to just run in and steal it and then flee from the guards. So i think a bit of balancing and make them more of a threat would be good.

Love the cover art!

Developer(+1)

haha yes! You can totally sprint and steal paintings and get out.  The real trick is making sure not to get caught when you're running out because the gates will slam shut until the alert clears.

And yes, we were going to have a bit more visuals guiding the player, even having dog biscuit shaped statues and other artifacts to steal.  The greyed out paintings could have been a bit more obvious.

Submitted(+1)

Great game! I got to level 5 and got had! haha so good I didn't realise what those robots were doing initially and then when they got me it added so much stress to the game while a guard was getting nearer and nearer :0 So good well done! :) 

Developer

Thanks for playing! Glad you were able to learn firsthand why the vacuum can be scary! We definitely plan to introduce enemies with a little bit more of a tutorial as we work on this idea more down the road.

Submitted(+1)

Really good game. Having the guard chase you is awesome

Developer

I had fun deciding what noises to have them make lol

(+1)

the game is cute and I really enjoy how the levels get a little harder each time. I wasn't sure why I couldn't steal any of the art to the side of me, but I didn't go looking for any instructions on how to play the game. 

Developer

Thanks for the kind words! We wanted to make it more obvious and scoped the game a little big for the week we had. We plan to expand the game in the coming months to have some better explanations and tutorials on the first few levels.

Submitted(+1)

I loved this game, I finished all the levels, I would play this mobile game for hours!
Developer

Thanks! Me and the other dev that worked on this were in talks of expanding the game. We had so many ideas that had to be cut due to the timeframe!

Submitted(+1)

Art and music were great! Sometimes it was difficult to tell which paintings I was supposed to steal.

Developer

Thanks for the input! With a little more time we had planned to not only have a lot more distinct paintings, but also some other types of artifacts to steal. Decisions were made for the timeframe but we may continue on with the idea in the near future!

Submitted(+1)

Love a good stealth game.

Developer

Thanks! Your game was great too!

Viewing comments 25 to 6 of 25 · Next page · Last page