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(+1)

This is a very well done game. Action, animation and everything feel very solid. Ability and controls feel responsive. Well done for a week game jam. 
The idea is solid, though I think picking up item somehow disrupts the action flow quite abruptly, I'm not sure how to fix it (for example you picking up an item in the middle of a parry string can cause you to miss the parry in the string for example)