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Wrong Club!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #438 | 3.359 | 3.359 |
| Enjoyment | #709 | 3.256 | 3.256 |
| Visuals | #876 | 3.282 | 3.282 |
| Audio | #916 | 2.821 | 2.821 |
| Overall | #959 | 2.936 | 2.936 |
| Innovation | #1055 | 2.615 | 2.615 |
| Theme | #1499 | 2.282 | 2.282 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In order to hit par or improve your score, you have to go for risky shots.
What code and assets did you not make from scratch during the jam (if any)?
SFX and Music only.
How many people worked on the game?2
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Comments
Definitely a fun and interesting take on mini golf! The number of stages you've managed to make is impressive too.
Nice mini golf game! I just feel that controls are not that easy to get. Besides that it's cool, I like the levels a lot!
The game is awesome, its fun and feels very polished, but its hard as hell!!!! i dont know if i have issues with golf games, but i got so hard stuck on level 2 i had to quit, that wall is unpassable, i spent more than 70 stokes before i gave up. took me a while to figure out i could spin the ball, and still i couldnt pass it once. Im actually shoked im this bad as i saw no one mention struggling on it, i actually wanna know how was i meant to do it!
Congrats on publishing such a good game, sorry i couldnt beat that level to experience it more!
So much work and so well done for the time given during the Jam.
I believe you have something here quite fun that would work very well on switch, you can add different balls with special powers or make the level dinamic (portal, inverted controls, different surfaces).
This is a game I will be coming back to playing again.
Honestly pretty cool golf game! Main points of feedback I'd give is a little more polish to the main mechanic, because in my opinion doing a close range shot is very difficult, and I also got stuck against a wall a couple times. Other than that I did really enjoy the main gameplay and music! Good job!
Thanks for the feedback! The getting suck on walls thing was a bug that we've already fixed actually, we just need to update the releases. Also we agree with you on the short shots. Glad you enjoyed it!
This was really fun to play and the vibes are great! Im impressed by the many stages you were able to build.
the little gameplay details like adding spin to the ball and the score showing in the end made it feel really complete and a lot more fun. Great job!
This was neat! It didnt actually dawn on me the implications of a lack of a putter until I got right next to the hole on the first level. kind of an "oh shit" moment lol. I liked the aesthetic a lot and I personally didn't have trouble with the first level like some other people were saying. I was kind of sad when it suddenly ended! Good work :)
The music is fire, the aesthetic is cute, the game itself is pretty flawless it’s a golf game of all time. My main problem is that there is no pause/setting menu to adjust controls , sound, or even quit the game lol. also while it’s understandable in a jam game, maybe postjam you can add something like a tutorial level to actually make the player understand the controls. Overall goodjob! (wrote this with the music running in the background)
Yeah we plan to expand on this post jam. I have a setting system built from an old game but with everything else just ran out of time to import and clean it up to adapt it to this one, that's why I threw in the quick and dirty mute button on the start screen. Also funnily enough we HAD a quit button, but pressing it on the browser version crashes the whole window, knowing more people will browser play it we just yoinked it out to avoid that problem. Figured if people downloaded it they can just alt-f4. Not the most elegant solution but quick and dirty is the game jam way. I agree with all your feedback and appreciate it, happy to hear you enjoyed it!
This is the first golf game that I've played so I might be a bit off for the following assessment. I have a suggestion for user experience, which is for a quick way to reset the level, a settings menu to adjust the mouse sensitivity for camera movement, & for the scroll wheel angle to stay between shots as oppose to resetting to the lowest angle. I like the visuals and the choice of music for the vibe as well! The Ocean & Island in the distance is pretty! Overall I like the game!
Thanks so much for the feedback, I agree we need a settings menu 10000% when we expand on this. Also yeah I have to make some adjustments to the angle mechanism but I also wanted it to stay between shots, just kinda crunched time and it fell of the wayside. Overall really glad you enjoyed it!
Nice job! Not my type of game typically but I had fun with this. I was surprised it ended when it did and wished there was more! Agree with others that the first level seems to be the hardest, and for my money I think the bar could be just like 1-2% slower and feel better. It’s also really hard to know what spin will actually do I think, would be nice to have some guidance from the arc… But for biggest complaint by far to be I wish there was more content? Awesome work :)
The polish is so high, this doesn't feel like a jam game!
Putt Party from discord?