Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I really enjoyed playing this, and I want to congratulate you on such a successful game jam submission. Everything looks and feels very polished, the gameplay is a unique blend of 2D Shoot em up, bullet hell and kind of metroidvania since it's the same map as far as I can tell, which I really enjoyed.

I really enjoyed the thematic and the details, like little animations and sound effects, makes the game feel 'tactile'. I tried going around with the bread, but it felt too weak compared to the gun, so I need to refine my melee playstyle. Well done to the team :)

Thanks so much! :) I actually think the baguette is stronger but it’s definitely a lot riskier an option. Maybe it should’ve killed the basic bread guys in two hits instead of three. We had intended to do random layouts but had to scrap that due to time, but also after like 100 hours in Elden Ring: Nightreign I’m starting to come around to the idea of roguelikes where the map isn’t (all that) different each time, gives you the ability to learn it and master it in a way random dungeons don’t. If we were to develop this further, do you think we should stick to fixed layouts?