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No Biscuits, Boy!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #380 | 3.379 | 3.379 |
| Visuals | #406 | 3.862 | 3.862 |
| Overall | #416 | 3.440 | 3.440 |
| Theme | #496 | 3.466 | 3.466 |
| Gameplay | #508 | 3.293 | 3.293 |
| Enjoyment | #519 | 3.466 | 3.466 |
| Innovation | #530 | 3.172 | 3.172 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can take risks by climbing up even after fulfilling the knowledge criteria but at the risk of losing stability and falling.
You can use knowledge for upgrades but it makes the next level much harder to achieve the goal.
You get a biscuit from your father at the end if you win ~ highly unlikely though
What code and assets did you not make from scratch during the jam (if any)?
Some free UI textures and sound effects from itch.io used.
How many people worked on the game?3
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Comments
Very simple and clean gameplay loop.
Love the voiced sounds! 😁
Pokemon sfx was a fun surprise 😜
wow this visuals! great job team, also the idea is very unique
This is a great concept! Definitely gets difficult with time. The voice lines were so much louder than everything else though haha.
It took me a second to figure out what I was doing but once I got the concept down it was all smooth sailing! It was a fun and slightly goofy game. The art style is fantastic. I like the voice over/sound effects too. Nice work!
I love how the game looks, it's very pretty, and the gameplay seems creative to me.
Nice game, the choice of sound effects lifted my mood, good luck!
The SFX was really funny, and it made me play more! I also liked the theme alignment
This was really funny, I love the art!