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The Tower of the Luck Sea's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #578 | 3.206 | 3.206 |
| Enjoyment | #763 | 3.206 | 3.206 |
| Theme | #799 | 3.147 | 3.147 |
| Overall | #824 | 3.074 | 3.074 |
| Audio | #890 | 2.853 | 2.853 |
| Innovation | #891 | 2.794 | 2.794 |
| Visuals | #910 | 3.235 | 3.235 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to risk a certain amount of your money in order to gain more and survive in the tower!
What code and assets did you not make from scratch during the jam (if any)?
Sound effects from: https://freesfx.co.uk/Default.aspx
How many people worked on the game?2
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Comments
I played 2 days ago, played on the castle area and thought that was all there was to the game, but the screenshots caught my eye, so today I came back and finished it and BROTHERS. What black market did you guys buy this amount of time on?? Like there's so many levels and each area has different enemy designs, there's about a whole hours' worth of content in here! Your workflow is impeccable! Fantastic job!
Nice work, and a decent variety in enemies!
I enjoyed playing the game. The visual and audio also fit well with the game.
Nice game! I like the character design even if a little creepy. Well done!
Lovely
Nice game! Really like how the player actions feel, specially the jump / wall jump and the stomp. Nice visuals and music aswell! Well done!
Solid work, has a lot of platformer mechanics that are implemented well. I do wish the theme was incorporated in a more creative way, a lot of games just end up being "game but you can wager". Good work overall!
Wow I love the aesthetic choices you made here, I'd love to know how to make some of the background assets!
I'm not great at platformers and found it pretty difficult to make it through without dying, and I couldn't figure out what betting was for.
The controls and action felt tight, the gameplay was very smooth and nicely paced, well done!
We wanted to add lots of power ups and other things you could buy with your money but with the short time we only made that system. You bet money cause the health regenration power ups increases his price every time you buy it. Thanks for your review!
Great game. John Ball is the greatest name, along with John Cruelty. But in all seriousness, the main criticism I would say is that sometimes finding the last few enemies gets hard. Maybe a system where, when there are only a few enemies left, the game points in their direction could help. But it is a great game
Thanks, we wanted to add a kill counter and other mechanics but we ended up without time.
This game had so much included for the time period. The character movement felt natural. The enemies were pretty cool too. All around great game.
The character controls are amazing,I like the wall jump feature but It would be good if you could mention that you need to press the enter key to play cuz I spent a lot of time there lol.
Kinda hardcore game, at least for someone who lack lot of experience with the platformers. Yet mechanics are implement on a good level.
Few comments:
We wanted to add a proper tutorial and description, but we couldn't because lack of time. I imagine it must be difficult to play without propper description of what to do, anyways thanks for your review!
Wish you a good luck with your next entries! If not the lack of the tutorial that is a great submission for a jam!
Really fun to play, I very much like sliding on the walls!
I really liked the wall climb mechanic, and generally the player movement felt good. I would appreciate it if you also tried my game!
Interesting mechanics. Wall climb is my favourite and boshi mechanic with a type of input for a jump which makes it higher. Good job!
The game is cool, even though I didn't get so far. I like the controls and the music is great, might be stuck in my head for some time hehe. Some monsters felt hard to reach and I'd lose ton of hp, but It gets satisfiying once you defeat them.
That was fun. Cute little guy and good level design. Put together very nicely. Good luck in the jam!
The character controls are really well done, and I noticed lots of cool little details—for example, being able to clash blades with enemies, or the edge control when wall climbing.
The art is fun and the music is cheerful, I really enjoyed this game! :D
That said, having to defeat all enemies to clear a level feels a bit tiring at times
The controls are cool and enjoyable, and it's really fun to be able to send enemies flying by hitting them a second time after killing them. The animations work well and feel just right!
Good game! I love the atmosphere. I liked that I could juggle the enemies through the air once I had defeated them. Also, it appears to be procedurally generated, which is super impressive for a jam game! (As others suggested it could do with an enemy counter though.)