I think the soundtrack is pretty good overall. One small criticism I have is that certain tracks like Track 3 and 7 sound way louder than the other tracks in the soundtrack. It kind of comes across as jarring when listening to the soundtrack as a whole.
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On This Summer Night I'm Foreshown the Fragility of Life's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #138 | 3.384 | 3.688 |
| Storytelling | #156 | 3.154 | 3.438 |
| Overall | #190 | 3.097 | 3.375 |
| Impression | #196 | 3.040 | 3.312 |
| Quality | #211 | 2.982 | 3.250 |
| Composition | #225 | 2.925 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
This soundtrack has a runtime of 10 minutes and 32 seconds (including the bonus song), and it was made in FL Studio.
Along the way of creating this soundtrack, I also realised what kind of game it would most likely be for: a visual novel!
For the story, I thought up that the main character we play as is a musician and storywriter that has recently burnt out. Because of that, they started looking for some life advice from friends and strangers!
Finally, after receiving a lot of bad or overused advice, our main character meets someone who can relate to them — someone who has experienced a lot of hardships themself.
Their name is Aisling! The main character and Aisling go to the pier on that one summer night, where they talk about the fragility of life as the moon rises.
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The first track, "The Burnout Belongs to Me," is the track that would play when introducing the main character!
This piece being the first track of the submission might suggest that it's the main theme for the game, but that is not the case! I didn't manage to finish the main theme in time 😅
The second, third and fourth tracks are pieces that would play during character encounters:
The second piece would play when talking to a person that's usually fun to hang around with, but that's just not the kind of energy you need right now;
The third piece would play when talking to a person that gives you a good piece of life advice, but not the one you're looking for currently;
And the fourth piece would play when talking to a person that gives you life advice you've heard a hundred times before already!
The fifth track is different, though, as it would play when first talking to Aisling, a person that you can finally relate to!
The sixth track isn't really a song; it's more so a sound effect that would play after getting invited to a talk at the port.
The seventh track is possibly my favourite, and it would serve as the night theme in this game, playing a few minutes before we get to the pier!
The eighth track plays when you're already at the pier; during the scene you see in the image I created: Aisling and the main character are at the pier talking about the fragility of life!
I count the ninth track as a bonus song since it doesn't really fit in with the others, but in-game it would probably serve as the ending theme!
Message from the artist
I wish everybody an awesome and nice time :D
Also, the best of luck as well!!
Theme

How does it fit the theme?
The idea of this game revolves around that one summer night, because it's the night that our main character gets to know about the fragility of life! As for the picture theme, I made the story be connected to the pier in the picture! I also put Aisling in the place of the person in the picture theme.
Link(s) of the submission on streaming services
https://soundcloud.com/wejaru/sets/the-fragility-of-life
https://www.youtube.com/watch?v=JRdk6b95-Us
Number of tracks9
Genre
Soundtrack use permission

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