Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This was so much fun to try to tackle with friends!  Everything felt very well fleshed out and well crafted.

I love the variety of attack tickets and how they combine together to create a very intense situation.  The ghostly encounters at various milestones of the run create very interesting choices, however i wish there was a possibility to have longer trips to allow them to pile up more.  I lament we only had so much time to try the game out, I would have liked it to see what the game would be like at the higher difficulties.

I really like the multiplayer integrations and that you can visibly vote on screen.

A few critiques:

  1. The SFX sliderdoesn't have any feedback when used.  It would be a nice feature to have it play a short sound effect when it's released or periodically as the slider is moved.
  2. It's a little confusing to have Frank on the tutorial train while you have enough people for them to be disabled.  
  3. it's really nice and powerful to have so much storage in the caboose.  It would be nice if there was a shelf or bench in the Engine as well (sometimes vessels will get incidentally exposed to a Cold Snap unintentionally).  A possible future way to add or upgrade storages across the train would be cool too.
  4. A quicker way to dump the contents of a vessel would be nice, especially in the case of a duplicate effect captured. 
  5. At one point during the tutorial the furnace would not open.  This didn't happen during the rest of the play through, but I wanted to bring it up just in case.
  6. Throwing an item isn't tutorialized anywhere that we saw
  7. Sometimes a lightning strike can follow you down a ladder, this may just be visual though.
  8. During the store menu, having a summary of what you have onboard (in addition to the buyable items), which ghostly encounters, and a minimap of the future encounters would be nice
  9. It's not very apparent how money income works.
  10. I'm not sure if it already exists, as I thought of this while reviewing the VOD, it would be cool to see a codex of captured attack ticket signatures, and capturing higher level signatures would unlock additional entries.  Also, each Ghostly Encounter as well.

The VOD is linked below, and it will be available for 60 days from the time of broadcast.  If needed for longer, please reach out and a highlight can be made.  I apologize if we got derailed alot, we don't get to hang out often enough and were having too much fun.

https://www.twitch.tv/videos/2558346862?t=1h27m37s