Super cute, though the chill music hides that slaughter feels eminent. I don’t know if it’s my less common resolution, or the hit boxes but I had a lot of trouble selecting items vs minions. I think having a highlight for what is about to be selected would have been really helpful, and maybe some logic for priority so if there are overlapping ones, you aren’t stuck always grabbing the one on top.
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Lord of the Hoard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 4.407 | 4.407 |
| Originality | #20 | 3.889 | 3.889 |
| Audio | #37 | 3.556 | 3.556 |
| Overall | #40 | 3.444 | 3.444 |
| Accessibility | #42 | 3.185 | 3.185 |
| Theme | #63 | 3.444 | 3.444 |
| Fun | #66 | 2.963 | 2.963 |
| Controls | #102 | 2.667 | 2.667 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Wildcards Used
Use only once location
Use a restricted color palette
Game Description
In Lord of the Hoard you find a dragon dreaming of gold and your goal is to act through the minions helping out.
How does your game tie into the theme?
Expand your minion count to collect gold to expand the hoard. Fight off dwarves to keep the hoard.
Source(s)
N/A
Discord Username(s)
chippercompatriot, Thallos
Participation Level (GWJ Only)
10th
Comments
Holy hell these dwarves reproduce faster than kobolds, that's pretty nuts. I like the inventory management aspect, but it's going a bit too fast to actually manage anyone's inventory.
Art is beautiful, game is nice too :) It's difficult to continue when all the minis are dead because enemies are continuously spawning and minis are killed really fast so I can't get more gold after 5/6 chests recovered but it was cool to play anyway :)
Those kobolds are adorable! Loved the art and the audio, really nice vibe. Really nice idea, I’m a real sucker for a management style game.
As other have mentioned the difficulty curve is wild and I found myself struggling quite quickly especially with the equipment.
There’s absolutely masses of potential here and I really love the idea :)
Cute game, cute art but lord those dwarves were evil! Was difficult trying to fend them off and they kept taking away my precious kobolds!
Lovely artwork! Was a little fiddly to equip me lads with weaponry sometimes, especially when it all started kickin off! but it's a fun idea with some really nice artwork!
Nice work both!
That was so cute! I liked the attention to detail in the art and music. I also appreciate that the main menu was the pause menu to the game. I agree with some others that the controls felt imprecise, and I wasn't sure why I was collecting treasure for dwarves to steal. Is there a win condition? I quite enjoyed it despite losing.
Great submission!
Thank you for checking it out! Yes you can win, though based on the amount of comments about it being frustrating to equip I am not sure how many people saw the ending when you win. The story/goal was you were collecting the treasure for the dragon, but probably should have tied that payoff more along the way rather than one payoff at the end most people won’t see. Otherwise it feels l you are collecting gold, for the dwarves...
I enjoyed the art and the concept of gameplay. I had issues equipping the kobolds and even then they were still killed most of the time anyway by the dwarves which felt a little frustrating. The gameplay loop feels like it is missing something, but I can see the vision. Good job!
This cartoonish style is very appealing! I had a bit of trouble with the controls—not always smooth for me—but the overall idea and execution are excellent. Great job!
I really loved the game, especially when so many of them spawn and destroy everything. Great game
The game is well polished good job !
As pavelee said, changing the role of the sbires can be a little imprecise.
But the main idea is nicely done. Congrats.
Cool game! I like style and idea, the dragon arm as mouse is really cool!
I think control of small dragons could be more precise, sometimes i think i have lack of control about their role or armor. Could love to have more control over it.
Great work and congrats on your submission!
Thank you for the feedback! We were discussing this today and wonder if having less small dragons on the screen at once might help make it easier to manipulate. Currently they are more squishy than the dwarves so you need more, but can see how that doesn’t really make you feel in control. It is just chaos some times.





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