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Clone Lab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #28 | 3.443 | 3.583 |
| Gameplay | #53 | 2.322 | 2.417 |
| Visuals | #57 | 2.482 | 2.583 |
| Overall | #66 | 2.335 | 2.431 |
| Audio | #68 | 1.681 | 1.750 |
| Fun Factor | #75 | 1.922 | 2.000 |
| Special Object Implementation | #76 | 2.162 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
you play as a scientist making clones of customers creatures, that are then sent as eggs
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Comments
I spent a stupid amount of time making the most exact copies I could. Made me focus with a strange intensity. Got 96%. I'm satisfied. I could see doing this with increasingly challenging objects.
Glad you enjoyed it.
You did better than me, I couldn’t get higher than 92% haha
Nice idea, as others have mentioned, polishing would add a lot, but I would like to add the following:
It does get boring after the 1st-3rd copy, depending on the person. I would have added a timer to get some action and pressure involved to fix this issue, and it would've definitely emphasized the "cheap" part of "cheap copy"; it could result in some hilarious fails.
Overall, it's quite good in concept; however, it lacks in audio and gameplay. I hope you had fun making it!
Play my game here if it interests you:
Thanks :)
yeh the music for some reason isn’t working on web… thats something I need to work out haha
ooo, a timer is a cool idea. I didn’t think of that. I’ll play your game now :)
For a game made within 3 days this is quite good , just more polishing to the game and it would be awesome.
Here check out my game :
Thanks for the feedback.
Yeh I kind of wish this was a 30 day jam haha
Fun little game, was able to get a perfect score on my second creature.
It could be a lot more fun with a bit of audio and the UI controls being a little less clunky. Like showing a preview of the different options, or giving a way to quickly scroll through them.
Thanks for your review. I agree if I’d had a little more time, I could have made the UI tones better…
And fixed the background music… It works on desktop but not web lol
Also congrats on a perfect score… I honestly didn’t think.tgat would be possible
It wasn’t quite a perfect score, I got 97+ on all categories and it told me I got a perfect score haha. It did take me a bit of time but I was determined!
ah right yeh, anything over 90% it says is perfect, because 92% was the best I managed lol
It needs some finishing but it's a great base. Nice work
This is my game instead if you want to try it: EggHead
Thanks :) yeh, There’s certainly a lot more I’d like to do if I had more time to create it :) I’ll go try your game now
Cool idea, however I felt likegetting the color right was just a bit too tedious and took too much guess work. Liked the idea though!
Yeh, I guess as a photographer by trade the colour matching didn’t feel too bad to me.
Thanks for your feedback :)
Cool concept, but got a bit too boring after 2 creatures already. Having some music would definitely make it better.
100% agree on the music. I’d made a background track, but couldn’t get it to actually play for the life of me. Played fine on desktop, but not on web… Something I need to work out before my next jam I reacon.
thanks for your feedback.
The idea of creating copies is smart and funny but I think it needs a little bit more polish, especially with the precision that's required to get perfect score. The resolution is bit weird and I could still see the egg even though it was "off-screen". Overall, it's quite fun, I would make an egg copy to fool somebody's grandma.
Thanks for your feedback.
I think if I were to redo the game (or just had more time) there are some major bits of polish I would add to make it easier to get the perfect score. but maybe add a time bonus too.
The resolution is 720p. But I learned today, that in Godot 4.5, the stretch mode, for resizing and running on different screens defaults to disabled… it used to be “Viewport” which fixed that issue… Guess I need to remember to double check things like that