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Super Pal Catcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #4 | 4.196 | 4.196 |
| Audio | #15 | 3.375 | 3.375 |
| Fun & Game Design | #29 | 3.214 | 3.214 |
| Originality & Innovation | #53 | 2.875 | 2.875 |
| Theme | #59 | 2.857 | 2.857 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You catch pals.
Depending on which combinations you catch the Monkey will say different lines.
Did your team create the vast majority of the art during the 4 days?
Yes
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Comments
it was quick, it was fun, it was cute! love it!
I love the art style! You did a great job incorporating all the monkeys in to the crane game.
It would have been nice to have my scores saved, so I could try to beat it next time. Or even incorporating a leaderboard would have made it even more fun!
Very nice, it works well and the art is great, the little monkey on the stick is adorable! I wish there was a little bit more to the gameplay, like an actual objective but i'm just nitpicking, it's fine as a chill exerience. Good job!
I agree. It really came down to the time constraints (I am for the most part a programmer so creating art and sfx took me a while)
There were some ideas of combinations giving more points (problematic user feedback) or even a tetris style two player catcher with support abilities but that was way outside the time scope. :P
Loved the visuals! Pretty good!
Love the art! The monkey crane with the screws as plush, and the little monkey following the crane with its eyes and making comments are so cute! Rly enjoyed this :D
SUUUPER CUTE ART ! :D and the osu -10 xD
SMH. If this was an actual crane game experience you wouldn't be getting any pals until like the last token XD. Jokes aside, the game is soil. It feels and controls really well. I had my rage moments when I got like a bunch of pals (I think 5-6) at once but it just dopped them before the goal Xd. Great job!
Yo, the art is so nice! Very polished, and the game feels nice and ‘juicy’. Well done!
the UI is very nice, overall the game has a lot of polish. The art is very nice!
If I play enough, I just might become a pro crane game expert! Fun little experience with simple yet effective controls.
Very Cozy!
Feels very good to play!
Physics feels pretty realistic, so that's nice (but at the same time maybe unrealistic because I would never get anything at the crane machine haha). Game controls also feel very good.
Love the arts on this. Sounds are simple but fun. Dialogue lines were nice too, but somehow I expected a full voice acting in the game with the game description haha.
Overall nicely made game!
Voice acting was outside the budget. :3
Jokes aside as a tech person even the sfx editing part was new to me so I would have no idea how to even start on that.
(also I like the little monkey noises)
noice
Feels comfy, great art!
Yo, easily the cutest game I've tried yet, nice 1!!!
Such a nice aesthetic! Very much enjoyed!
Amazing art and physics! This looks and feels extremely polished. I imagine this could probably work well as a mobile game!
Depending on the hardware the web version can suprisingly be played on a phone. The touch zones are quite small though so it should work better on a tablet.
Wild that there are at least 2 crane games in this one game jam ngl ^^
It's quite enjoyable, simple but the crane is very satisfying to use, I like the fact that you have to move the handle with the mouse, it really does add a lot to the game feel!
OSU MENTIONED RAHHHH (idk why they give negative points tho)
Really nice game. Everything feels so fluid and the gameplay was relaxing and nice. Looking forward to more!
Just a small jab at the PixelCanvas event were Osu spread everywhere during the last day. :3
It felt so satisfying watching the claw. You seem to have mastered the physics of it. Great game!