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PALS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #63 | 2.451 | 3.625 |
| Visual Style | #76 | 2.366 | 3.500 |
| Fun & Game Design | #86 | 1.986 | 2.938 |
| Theme | #90 | 2.113 | 3.125 |
| Originality & Innovation | #95 | 1.944 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my game "pals" refer to a doppelgänger type creature. You also have to help Connor find find his friends.
Did your team create the vast majority of the art during the 4 days?
No
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Comments
The game kept crashing on me when i got to joey, and it ended being more of a funny game than a horror game (seeing him in that state lol). It reminds of of source engine games a lot, love what you were going for!
Almost as scary as Monkey Tail
i wish i could put this game in a blender and drink it's vibes every morning
The atmosphere is amazing, but I think I broke the game. My interactions in order: Joey -> medkit (I thought it was a tape) -> Garnt -> Chris -> beer -> Chris. So Garnt thanked me for no reason, Joey was still in cage, but Connor said I did well and I need to get out...
Ahhh okay, I think that's mostly oversight on my part. Garnt needed the medkit and there's no checks to see if you talked to them before, so he automatically thanked you. And then it sounds like joey was his enemy variant in your playthrough, so you weren't supposed to save him, but I should have probably made that more clear. Anyways, thanks for the feedback, its super helpful. And thanks for playing!
Very creepy vibe.
Thanks! I tried haha
the atmosphere are pretty cool for just 3 days and the png chars are funny to talk
Thank you! thanks for playing!
I can't play horror games, but damn... this looks SICK!
Thank you! I definitely get that though haha
Make me feel uneasy all the time, love it lol
Thanks for playing!
This is an interesting one for sure.
First of all I really love the graphics! Makes me want to make my own game with a similar look now ^^' The interact circle is a little finicky, but not a big deal once you realize that there is a visual difference to indicate when you can interact with the object or a person.
Had fun
I'm glad you enjoyed! Thanks for the feedback on the interact circle, I'll definitely take another look at it. Thanks for playing my game! :)
I hate that walk to the medkit (in a good way)
Really good for your first game jam! Love the creepy vibe!
haha thank you! I'm glad you liked it!