This is so cool!
I love the medieval dorian track you composed for the game. I think it's actually more fitting that it actually ended up being a piano track than a full orchestral one, because it felt like a quieter, more personal battle rather than a grand and epic one - perfect for a jam like this.
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Arrhythmia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #46 | 3.045 | 3.345 |
| Audio | #58 | 2.511 | 2.759 |
| Originality & Innovation | #61 | 2.699 | 2.966 |
| Fun & Game Design | #71 | 2.386 | 2.621 |
| Theme | #103 | 1.852 | 2.034 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
without spoiling, the ending emphasizes the theme ;)
Did your team create the vast majority of the art during the 4 days?
Comments
This was an interesting game! I really liked the art too.
Cool way of impleneting a combat system! I also think the art was amazing, and at a level where I'd consider bying a poster of it.
It took me two tries to get to the end, so it was a bit short for my liking. But for a game jam this short, it's impressive to get the battle mechanics this tight! Well done!
The combat is very fast paced but it's enjoyable that way, The art looks cool and I reached the end in 3 attempts. Great game!
This is quite difficult, so I wasn't able to reach the end to see how you incorporated the theme. The music and art style were great, and the combat system is unique. Good job!
Tricky but interesting! I feel like a pause between phases would help with the smaller, close-to-edge zones.
love the art, the combat is veeryy tricky especially when the area spawns right on the edges giving you almost no time to react. still does have a good sense of challenge to it, cool stuff! :)

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