this was a cool little toy to fiddle around with. like someone else said, being able to pin down your points or generally let your changes stick do you can bend the faces in more complex ways, would've been nice, but i imagine the face warping mechanic was already a lot to figure out during the jam. the buttons around the sides are nice, fun to have different options to switch between and it looks like this works on mobile? that's cool. music was kiiinnda too loud but it's cool that the music changes with each different character, that's sweet though it didn't notice it at first, so..... still cool once i found out though.
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Monke Pals 64's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #23 | 3.679 | 3.679 |
| Audio | #34 | 2.929 | 2.929 |
| Originality & Innovation | #42 | 3.036 | 3.036 |
| Fun & Game Design | #60 | 2.571 | 2.571 |
| Theme | #82 | 2.232 | 2.232 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you playfully unleash your frustration against various characters, by stretching their faces around :D
Did your team create the vast majority of the art during the 4 days?
Yes






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