The music is great!
As many others have mentioned, it's hard to track where you're going to grab, and i suck at splitting my focus.
Although i suck at rhythm games, it was fun!
| Criteria | Rank | Score* | Raw Score |
| Audio | #45 | 2.739 | 3.455 |
| Originality & Innovation | #74 | 2.451 | 3.091 |
| Fun & Game Design | #87 | 1.982 | 2.500 |
| Visual Style | #88 | 2.126 | 2.682 |
| Theme | #91 | 2.090 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about Connor and Ironmouse's friendship.
Did your team create the vast majority of the art during the 4 days?
The music is great!
As many others have mentioned, it's hard to track where you're going to grab, and i suck at splitting my focus.
Although i suck at rhythm games, it was fun!
I was really really struggling to get through the first few notes and then something clicked and I made it all the way to the 3rd song. I think a vertical indicator on each shelf to show what the currently "active" column is would really help. Also maybe an indicator to know exactly when it's going to move along, one for each side? Kinda like how other rhythm games have notes moving along.
Otherwise really fun though, I liked the animations and especially the cinnamonrolls being flung all over the place. Music is really good too, just listened to the full thing on soundcloud and it's one of my favourites in the jam.
The music is awesome! The biggest issue I see is not being able to track which column you are on when it gets a bit fast. You have to memorize what is next along with inputting the current shelf. Was hardcore and alot of fun!
Although this game was pretty difficult, I still had a lot of fun trying to get a higher score than the last. And I don't know why, but the first time I saw Connor fall after I lost, had me laughing out loud XD. Overall it's a pretty fun game when you get used to the controls. Great job!
I't so hard, I liked the concept and I managed to found the buttons to play, but it was so complex to follow the rhythm. You guys did great at the sounds, well good!
This is so haaaaard ahah! I think my main issue is it's super difficult to see where you are on the forward axis, my eyes keep jumping from left to right and I kinda lose which shelf we're at, maybe a little highlight would have helped! The music is great and I love your Connor model. Good job!
hardcore game but kinda fun, rly hard to conzentrate on booth sides ^^
Having a hard time figuring out how to play the game, any tips on how it works so I can properly rate the game would be appreciated!
This game hard as beans T-T
Once you get into it though, it's actually pretty fun! Too bad I suck at rhythm games
If you want to listen to the full uninterrupted soundtrack, I published a compiled version over here on SoundCloud!
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