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Lol that was a fun read to see you updated it as you played it. lol. Thanks so much for taking time out of your day to play it! Yeah, unfortunately its just part of the game jam experience, balancing and weird glitches / other things just end up getting left in. haha. I wish I had more time to playtest the later stages before but it is what it is. haha. Thank you so much again!

I'm extremely looking forward to playing your game later as well! It looks sooooo good! I've got it downloaded, but it may be tomorrow before I can get to it. haha. I will leave a review though for sure!! I'll do the same (update as I play) haha. Thanks again!! :D


Edit: oh thanks! Audio is one of my stronger suits so im glad it turned out well cause I had to slap everything together quickly. Lol. 

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No problem at all <3 I understand. I got my other team member to play it too and he also really enjoyed it. It's honestly a great game especially for a game jam. I hope to see you build upon it. This is one of our highest reviewed games, you guys did a really good job. 

Edit: He also Loves the audio and SFX, the enemies are designed well too.

oh wow thank you so much! I had to keep everything pretty simple so I could get it in on time, and im not sure there is enough depth for me to pursue it further than some post jam patch updates, but I really appreciate the encouragement!! Haha. Anywho, thank you again! Will play it first thing tomorrow! :)

No pressure on playing our game at all! You might have other ideas for games or passions you want to pursue so I totally understand, but I think the concept has the potential to be built upon. It's very well designed for what it is. Regardless, whatever game you make, I know it's going to be a polished banger. You focused on the right things for this game jam and I hope it gets the attention it deserves. Lots of released games with a much bigger scope have a worse feel and polish than Mittens Descent