Honestly, when the Controls tutorial popped up at the start , i expected the controls to be messy with the way the fish was placed on the ground , but wow, they were surprisingly fluid and easy to handle, and that alone made the whole experience so much fun!
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FISHIN' CRITICAL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #7 | 4.321 | 4.321 |
| Creativity | #28 | 4.278 | 4.278 |
| Overall | #55 | 3.988 | 3.988 |
| Visuals | #121 | 4.086 | 4.086 |
| Theme | #474 | 3.123 | 3.123 |
Ranked from 162 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I love everything about this--from the graphical style you chose to the concept. I hope you'll consider making a full version.
This was so fricking funny, it feels great it looks great, loved it!
This game was very surprising in the best of ways. I went in expecting one thing, and ended up playing something completely different. It was a fun concept, and the silly nature of it was enjoyable. Nice submission!
I'll admit it, looking at the thumbnail and seeing the catalogue on the menu screen thought I knew what this game was going to be.
I was wrong .·°՞(˃ ᗜ ˂)՞°·.
Fun physics based arcadey property destruction game, saw someone liken it to Catlateral Damage and I couldn't agree more!
Very fun game! Will def play again later to try and 100% it. I give it 5 starfish!
So take Catlateral Damage, make it about a fish, give it Sega Saturn graphics and James Bond-esque music and cook the whole thing up in a weekend? "Brilliant" is the only word that covers this. Absolutely love it. Well done!
Loved the game, got some crazy speed by clicking a lot. Great job! :D
Had a blast, loved your game really has a very cool style!! Ted is the goat
Oh geez! lol. This was soooo much fun. Just incredible! I really wish the fish would kind of flop around on its own so I could sort of move in a direction, even if slowly, but I totally understand that is not really the point of the game. haha. Fantastic game though! I didn't see the theme at play much with this one, but it was hilariously awesome! Really excellent job!! :D I will definitely be back for more! haha
Thank you so much for playing and I'm so glad you enjoyed it! Our idea with the theme is that the fish purposefully gets caught and dies for the opportunity to steal, but I understand your take because it's not quite as on the nose as an actual gameplay mechanic. This was a discussion we kept revisiting while designing the game. We even thought about adding some kind of bonus or upgrade to the fish if you push the people into the water, but we were running out of time at that point!
Oh i gotcha! Haha. Nice! Yeah i thought maybe something with the fish being out of water was the "death" theme, but was like "well technically im still alive so maybe knocking these guys off will do it?". Haha. Totally understandable though. Fantastic work! You all should seriously consider uploading this demo to steam after the jam. Add some multiplayer (if you really wanted to, but it doesnt really need it) and youve got the perfect streamer bait (hehe) game! Excellent job!
This was so fun!!! I had an awesome time playing this. A simple concept with amazing execution that really makes this game stand out.









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