It’s very impressive to have full voice acting in a jam that lasts only a week! Unfortunately, I could not really get into the writing. What didn’t help was that while the choices revolved around three resources, these values weren’t updated on the screen.
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The Last Will & Testament of Dr. Jekyll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #8 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very cool concept! And so cool to bring it to life with audio! Needs some bug fixes and for the stats to be made a little clearer. But I really liked the premise!
the narration was absolutely top quality, and the premise seems so obvious. i will admit i started fantasizing about this presented as a jekyll/hyde disco-elysiumlike that never leaves a room, which it almost is. unfortunately, i wasn't able to actually track the variables as they never showed up in the UI (focus, resolve, influence). i was left tantalized by all these data points, coupled with the good prose and great performances, that i couldn't cobble together.
Building on a reference from literature was a clever way to put the player right into the narrative while keeping a project within reasonable scope for a short game jam. The inclusion of voice acting here is great, and definitely enhances the experience and atmosphere of the game.
I replayed a few times to see different content and endings, and with some experimentation I got to the "win state" for the game.
It wasn't 100% clear to me from the interface how the game mechanics were intended to work: i.e., what each of the stats were "for" and how my actions would affect them. Perhaps the UI isn't displaying as intended, so I'm providing a screenshot here in case it's helpful to the developers (I'm playing on a Mac laptop in Google Chrome). The Focus, Resolve, and Influence labels in the lower left don't appear to correspond to any numbers for stats. I was shown numbers for Focus and Resolve (but not Influence) inside the main text of the story itself. I also did get locked on one screen (the shown below) and had to restart. I believe this showed soon after choosing an option related to the potion.




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