I didn't expect much from this one at all, but the bowling mechanic feels great once you get the hang of it, and there's even a good amount of tension when you need to clutch a holy ball roll. The sound design really helps with this too, it's noticeably immersive, making strikes feel good and close calls tense.
I'm sure a lot of this is planned for future updates, but some sort of difficulty increase as the game progresses, as well as more ball types, would really bring this to the next level. Also, just a small thing, but it's pretty easy for balls to get stuck in certain inaccessible places if they don't enter a lane. One went behind a table that I couldn't reach, and another got stuck too deep inside the ball dispenser. Some sort of check for this would be awesome.
Overall, easily one of the most fun and creative games I've played for this jam. Great work, this has a lot of potential.