Okay I'm not good at putting my thoughts into words but here are some of the things I noticed that could be improved:
- The interaction system is somewhat inconsistent. It's difficult to know which doors can be opened because there's no hover behavior. It took me a while to open the generator room door because I pressed interact a couple times earlier and it didn't do anything (I was 1 pixel too far).
- Some parts of the level looks too similar to one another, making it hard to have a mental map of where you are. Idk if you could take the paper map from the wall or not but it would make the experience way smoother. Doesn't even have to be a live cursor on the map, just the physical map in your hands would lighten the mental burden of exploring the level.
- The previous point plus the door handle item not standing out enough makes it tiresome to look for.
Oh and I noticed some of the monolog texts are cut off from the screen. I use 1920x1080 resolution