Awesome! I just liked the feeling of punching the whole level around you :D
Was a bit tricky at first to figure out how the layers work, but got used to it in progress.
Great job!
| Criteria | Rank | Score* | Raw Score |
| Fun | #1 | 4.200 | 4.200 |
| Overall | #4 | 3.806 | 3.806 |
| Originality | #4 | 4.280 | 4.280 |
| Audio | #10 | 3.640 | 3.640 |
| Controls | #11 | 3.600 | 3.600 |
| Graphics | #13 | 4.040 | 4.040 |
| Theme | #18 | 3.840 | 3.840 |
| Accessibility | #28 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Game Description
Solve color puzzles with your fists! Punch the stage to set yourself up to punch Mr Color!
How does your game tie into the theme?
Each primary color is its own mask that you can move around and you can only interact with each mask by being/having the mask's color.
Source(s)
N/A
Discord Username(s)
brynkilius
Participation Level (GWJ Only)
1
Awesome! I just liked the feeling of punching the whole level around you :D
Was a bit tricky at first to figure out how the layers work, but got used to it in progress.
Great job!
All around awesome! And one of the few of use that did a different take on the theme.
Graphics, audio, controls, and story were all great well done!
This is so so cool! You have a super original concept here and it's a lot of fun to play. I could easily see this expanded and released as a larger project. Particularly impressive as a solo project!
I think some of the levels could have been a bit more strategic in terms of teaching the player how to play as they went. but honestly, for a game jam game with such limited time I think this is great. Really good work!
Really cool concept! The idea was really original, and I adored all of the little extra graphical twists and effects that you put in. Dialogue also gave me a nice chuckle!
Loved it! The art and design are phenomenal, and the writing's fun too. The UI is also great, though I did get a little confused in the first menu and accidentally hit 'retry' instead of 'next'. The font was a tiny bit hard to read, but not impossible. The puzzles were challenging in just the right way - fun, but not too frustrating.
I also loved the sound effects, it made punching things extra satisfying! The controls were a bit finicky sometimes when it came to punching up and down, but overall this was a blast.
Normally I struggle with things that are color coded due to my red/green blindness, but the way the colors were presented didn't pose a challenge for me at all. Puzzles were creatively done, the story and characters were enjoyable, and the sounds integrated perfectly. Extremely cohesive and enjoyable experience.
This is awesome, man. The animations and dialogues are great, the puzzles are really well made, and I loved the whole aesthetic of it. Keep it up!
This game is insanely cool, honestly my jaw was on the floor for how well the mechanics were handled. The game feels so satisfying to play and has fantastic "ah-ha" moments with these puzzles. Art style is super clean, seriously feels like it could be a full game as is. Majorly impressed
Took me a hot minute but i got it soon enough.
I really like the simplicity and the look. You're doing a lot of heavy lifting with quite a limited palette and enviroment and it legit looks good.
Found some of the platforming a bit finnicky and i didn't get to the end as i was stumped by one puzzle. But still! Genuinely really liked it. Nice work!
Awesome game! Very novel mechanic combined with fun writing and good music and sounds. The game definitely pulled me in. While I appreciate the cohesive art direction, I found some elements jarring to look at like Mr. Color's rainbow box with the white text. One of the more fun games I've tried during this jam :)
Very cool game.
Very interesting interpretation of the theme and implemented mechanic.
But the control was lacking a bit on forgiveness, and the color and masking were a bit confusing for me. Not really sure why I can't jump certain platforms
The writing and the visual style were nice, it got the polishing job down.
Super good work.
Jam Winner imo. this game is truly special. ive never played a game like this. and enjoyed every single level. im stuck at 16 but ill figure it out. if you need a name for the genre, id call it the chromatic abberation genre lol.
The dialogue is so funny that i was laughing my ass off and the game and leveldesign is so clever. hats off.
the playervoice is the best sound. its ready for steam release. Just ship it. Congratulation my dude :D
First game on this jam that I actually consider fun to play. Writing's very rough around the edges but I gotta respect the solo dev grind, especially with those credits.
Beautifully executed. The player's voice is what sold it for me — the soundscape is pure candy.
also cleeeaan visuals. great job!
Out of all the Puzzle platformers in this Jam. This is probably the best one
THAT WAS GREAT!!! Super funny characters, the animations, the dialogs, I loved how you broke the classic "Hi, I'm your guide in this game" for like:
-hi, I'm your guide
-I don't care
-I will make paint you colors
-Don't touch me!
-Here you go!
-I'm gonna punch you!
And how that fit perfectly with the title (the character didn't want colors, they wanted to BE CLEAR!) That was really funny, and that the goal was all about punching your guide made it hilarious.
In the end it's another puzzle platformer, but it was really polished, the punching animations felt really good, polished art, really fun game. Left a smile on my face when I finished it. Good job!
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