Didn't love the mechanics, I felt like the level design should have been more in tune with the controls. The way it's designed right now it's a precision platformer, but the controls were anything but precise. Having said that, I loved the design and music. all in all really nice entry!
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At Home's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #37 | 3.267 | 3.267 |
| Mechanics | #71 | 3.133 | 3.133 |
| Fun | #72 | 3.200 | 3.200 |
| Overall | #86 | 3.267 | 3.267 |
| Sound | #115 | 2.933 | 2.933 |
| Music | #123 | 2.733 | 2.733 |
| Aesthetics | #127 | 3.267 | 3.267 |
| Theme | #147 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
All assets listed on game page
Comments
I really enjoyed this one and so did my daughter. We will be saving this so we can return to it later! Very well done!
a bit too slippery and floaty and it being a bit too loud or just add music setting but fun a lot
wow was slippery, fun game to play. Also great there was a way to turn the music down, it was a fun "we have mario at home tune" but after a while it started to get a bit to much :)
I found the music and sound a bit grating. But I enjoyed the story, difficult platforming and the clean, calming look to the game.
Interesting little platformer, that had a story! i would of liked a level that used the high speed movement. more traps would have been fun as well, Good job
A nice platformer game! I liked the story and assets. There were time where I managed to kill the enemy but died too which felt strange. The coins are pretty much just collectibles. It would be interesting if you add a shop system to upgrade the player using the coins if you decide to expand the game further. Overall great work!
Thank you for the feedback! Since there is no delay in collisions, if your body hits the ghost along with the feet while jumping; you can die simultaneously. I thought this was a cool feature but apparently it isn't, thank you for pointing it out! Thanks for playing and your suggestions to expand the game!





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