Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Small Hearth Studios

34
Posts
2
Topics
15
Followers
A member registered Jul 22, 2023 · View creator page →

Creator of

Recent community posts

Really liked the art style,the gameplay use of red in a all black and white world was a great choice, the game loop was fun and satisfying,  ended up playing it for longer then i had planed. the first few sheep did not survive me figuring out the game mechanics haha.  Nice work!

Interesting mechanic, i like the idea of RNG for damage, some feedback on attacks and damage numbers would be good features to add. Good job!

Cool little game, i liked the story and game play, it reminds me of katamari . Nice job!

Very solid game, might be my favorite so far. the gameplay,theme, style and story worked really well for the jam. fantastic job!  

What a cool and unique game for a jam!, I enjoyed it and wished it was a bit longer. nice work

Well done for a first game! only got to the 3rd level before i was too turned around, was getting pretty hectic  rushing around with the time counting down. Good job 

Fun game, maybe easy mode could have infinite lives to help ease the player into the game mechanics otherwise the music was banging and the idea it fit the theme really well. nice work.

What a cute game! I liked all the extra info and jokes added to the level. A short and fun experience, loved the ending. 

Best i could do was 72% i think i made more mess trying to serve cake then the cat haha, enjoyable game.

A full fun polished game good job, reminded me of the music levels in rayman origins. loads of content to for a jam game, Solid work

Thanks for playing!, you are supposed to drop down drop down and use the lift to get the knight to walk through the wind, i know i should i put a billboard to tell players to jump down.

Couldn't make it to the end but i was having fun just running around as the little dude and using the take out mechanic. Nice work!

Good game i had fun with it and got to the end i think, #LoveGreg, #Greg did nothing wrong , the web version took a bit to load so i switched to the downloaded one. i think the Q ability could use some explaining( i think you heal with candy?) great job!

This was a great jam game!, i agree that the intro was a tiny bit long but the style and vibe was great, if you come back to this i think more UV messages would be cool to have, anyway great job.

I wanted the game to be a bit of trial and error, so you can get stuck/softlocked, if this happens you can Reset the level with the [R] Key.Thank you for giving my game a shot.


Hello Guys, Id like to Introduce my 2.5D Puzzle game: Impfiltration !

Play in your browser: https://small-hearth-studios.itch.io/imp

its a puzzle game so you can stuck/soft locked,If this happens pressing [R] will reset you to the start of that level.

Impfiltration is a 2.5D puzzle game with 5 levels.  Scare the kids off and steal their costumes, Work out which costume gets you past each obstacle, then find next one. each one has its own power:

  • Goblin: shrink to fit through small gaps
  • Worker: fix power boxes to start machinery
  • Ninja: climb walls
  • Wizard: use portals
  • Viking: push heavy blocks
  • Zombie: walk through toxic gas
  • Knight: shrug off the wind from fans, but you can’t jump

If you have any troubles with the web version, please try another browser, chrome can be finicky.

Thanks you for playing and I look forward to playing all your games in the future.

Sorry, there was a bug that made the kid in the alleyway missing , 1.1 has fixed that and the falling through the level near the car.
Now that the kid is back you can just walk up to him and press [X] to beat him up , then press [E] when near the costume to wear it.
thanks for trying out my game, hopefully the bugs are all fixed now.

I just added play in browser support to Potion-Geist. the download version is still the best quality but if people just want to try the game without download , now you can. Happy Halloween and thanks for playing.
/jam/gamedevtv-halloween-jam-2025/rate/3970427

Ive added play in browser support to Potion-Geist! the download version is still the best quality but if people just want to try the game without download , now you can. /jam/gamedevtv-halloween-jam-2025/rate/3970427

Ive added play in browser support to Potion-Geist! the download version is still the best quality but if people just want to try the game without download , now you can.

Thanks for the feedback. the candy recipes are shown on the signs when you unlock tier 2 and 3 buildings, after you make a tier 2 or 3 ingredient it should fill in the signs with that ingredient,the rest is trial and error guessing what the recipe makes.

i know the ingredients can get a bit buggy but you should be able to pick them up if they not placed inside anything.The theme was based around poltergeists and the act of haunting objects as for the trick twist it was: Ghosts can clean up failed candies and help you haunt stuff but sometimes they trick you and steal your ingredients.

Thanks for the feedback!
   

I loved the style very reminiscent  of ps1 games,the aim resetting to the bottom left every time you stopped moving made fighting hard, add some music and fix the aim and i think you got a great game here , well done!

Very fun reminded me of chaining zombies in blackops, i don't know if there's an end i got to 101 points, i liked the level up skill choices a bug i found was that when you level up you lose all movement so if your are getting chased you'll get caught. Great job!

Good job, it was a fun game! I think if you added some room/object placement variations as you got more and more remotes that would add to the replayability. ran great good job.

All the text worked on my end, i spent the first half heading to the top right and didn't find the houses until 8pm so maybe add a house in front of the players start?, the rouges jumped scared me a few times haha,  the candy didn't make me feel slower maybe that was just because i didn't get much? Good Job either way!

This game reminded me a bit of overlord, i liked the mechanics  and style, i just wished there was more level, i think you have something cool here, maybe add some different units based on what you killed. Great job though!

Interesting little platformer, that had a story! i would of liked a level that used the high speed movement. more traps would have been fun as well, Good job

Fun little game , i liked the trick and treat system, got super jump? on my first one was able to bypass the jumping puzzle then jumped in a hole haha, the jump pads did take a bit to get use too other wise i had fun.

Great rail shooter! i had fun playing it, even if it was a bit short. i think adding some movement to the "targets" would have added a bit of depth and maybe some doors that open leading to the next area that way you don't see the targets until your in the level. I know how hard webgl builds are hah , so great job getting it to run on web!

Great top down shooter, reminded me of Hotline Miami especially with the shadows blocking line of sight, i did not like the ammo or time system felt unfair at time maybe the candy could be used for a super attack and you can always shot basic shots? Great job

I liked the style and aesthetics, very slender 8 pagers like, the lag was a bit much but good job anyway. 

Yer the ghost balancing is a bit too unfair, it was way worse in testing haha, adding some ghost repel abilities is a great idea. there are about 10 ingredients and 10 candies in total, did you manage to unlock the other buildings?  i was a bit worried i didn't make the for-sale sign stand out, Thank you  for playing though!

Thanks for the ideas, a point and click system would have been an interesting idea. i would of like to make the game a bit faster but i felt players might have missed the building and recipe unlocks.Thanks for playing my game.