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Ok... that makes sense. I realized after chasing the skeleton away twice it would let me kill static in peace. I think my confusion came from sometimes the level timer ended when the skeleton came so I thought he was ending the run.

Also, being able to get the bat was amusing.

(+1)

Yeah i found in playtesting that i would ignore the skeleton sometimes, and leave him there, knowing that i was never going to be able to clear the screen on that round, so didn't need to be able to see that corner, and save some time by avoiding him coming back a second time to bother me. (The joy of knowing how a mechanic works, because you programmed it i guess lol!) 

Yes the bat was purely there to be an annoyance. Glad you could see passed the frustration to see the intended silliness of it.