I really liked the way the game allows us to explore the islands, it feels really alive. I felt also a bit nostalgic since I love to play similar games.
Play game
Dock & Drop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #15 | 3.750 | 3.750 |
| Overall | #41 | 3.550 | 3.550 |
| Fun | #52 | 3.350 | 3.350 |
| Aesthetics | #70 | 3.750 | 3.750 |
| Sound | #81 | 3.150 | 3.150 |
| Mechanics | #88 | 3.000 | 3.000 |
| Theme | #134 | 2.750 | 2.750 |
| Story | #137 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
different assets from kenney.nl
Comments
The visuals are promising, but the controls feel awkward and inconsistent, which makes the gameplay frustrating at times. The level design is confusing in spots, and the lack of clear goals can leave players directionless. With some serious polish on the mechanics and pacing, this could be a standout jam entry. If you have a moment, I’d really appreciate it if you checked out and rated my Halloween jam game too: /jam/gamedevtv-halloween-jam-2025/rate/3971977
Game was very enjoyable for me, but picking coins was torture to my ears. Kinda loosely connected to the theme of the jam. Looks like project with Jam theme DLC, not a game prepared for a entry. Most of my rating was positive anyway :)
Keep doing great work.
Thank you for playing and for your honest feedback!
I was very focused on cozy vibes – much more was planned to better match the theme. (For example, the TV was supposed to give a speed boost while also sending out signals that would cause nearby NPCs to attack enemies...) I completely underestimated the time and effort involved.
Like others have said. very chill!
I found it hard to keep my attention because it felt like nothing was at stake but that might have been the point. If you would have been open to adding some stress I have a couple ideas tho.
- You are avoiding the other boats. If you hit a boat you sink
- You have a timer and you have to get it done in time
Nice chill game! Loved the music, simple visuals and overall relaxed atmosphere!
Few notes:
- The base size of the iFrame is to large, so it occupies more then 100% of the screen width. Consider reducing to something like 1200x600 or lower values.
- Consider adding a compass showing the direction to the next delivery point, as there is not much to do in the sea, it may become a bit boring to wonder around searching the next delivery location. With the compass the game will be more casual, but I guess it’s the right thing for the chill game.
Cheers!
Nice and relaxing. All the other boats moving around and making their own sounds made the world feel really alive!
This is a really cool and relaxing game. I like the simplicity of the mechanics, just click to move where you want to go. Once you explore around for a bit you start to remember where all of the drop off locations are. Nice job!
Very nice! Nice feel and fun collecting. So funny with the honking boats <3
Very nice! Nice feel and fun collecting. So funny with the honking boats <3
I did it! Yay. There was a lot of honking involved :-D And one time I went right through an Island.
Nice relaxig game with cute boats.
This was a fun little cozy game. I was REALLY vibing with that music. Great asthetics. I really liked the water shader, and the boats moving around kept it from feeling lonely. Made it very cozy.
Sadly, I got tired real quick of holding down the mouse button to move and so only made it through three stops. I would've played the full game if there'd been controller support. Also, the SFX for the coin was too loud for the music. It was a bit jarring.
Nice little entry!
Nice chill game! I really like the vibe. I was hoping for a mini-map or some visual clue of the destination of where to deliver next. Then I saw the description of just relying on your own sense of direction. I guess it’s more relaxing that way?
Anyway I collected all 20 coins, not sure what they do though:







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