This game has a crazy amount of content for a month-long Jam for just one dev.
Really good stuff!! :3
Play game
Wyrd Flings [+18] [jam]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Favorite Game | #1 | 4.273 | 4.273 |
| Best Audio | #1 | 3.545 | 3.545 |
| Best Visuals/Aesthetics | #1 | 4.364 | 4.364 |
| Theme Interpretation | #1 | 4.227 | 4.227 |
| Overall | #1 | 4.102 | 4.102 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members:
Malerouille
Comments
movement is fast but the stamina re-regeneration is very slow so some points the game really slows down unless you make a few potions to have on you at all times which you eventually need to do to avoid dying when you bottom for the bigger monsters. outfit's are pretty cute and so is the PC.
pretty quick game aside from the animations taking a while to to finish which for the dryads and naiads is a bit annoying cause you don't really need to worry about losing to them during sex.
all and all very good game cool environment straight forward concept and hot monster sex
Great work, this game only needs some polish, lore and a splash of UI art and I think you could release fully. This could be the slime rancher game for monster fuckers.
It took close to an hour but I finally beat it!
First of all, love the femboy representation.
I think if running didn't cost stamina or at least as much it would feel a lot less tiresome traversing the map. Getting 3 water and sap upon finishing would probably feel a lot nicer too, I failed to outlast the minotaur dick when trying to get the second sample and had to craft like 4 potions all over again.
The vines took me probably about 25 minutes to find, I had literally explored the entire map before I ran back into the forest probably for the 5th time and happened to notice them sticking out of the tree stitches.
Favourite costume was probably the Default and Dryad one, favourite animations were probably Lamia and then Dryad :3
Navigating the menus felt a bit awkward and having to juggle items between my inventory and the chest were a bit tedious, it also would have helped a lot if I could see on the crafting recipes how much of which items I was carrying.
The map helped me get un-lost at one point but I wish it was on "M" and not ";" like pretty much every other game with a map that has ever existed xD
Looking forward to more of your stuff!
Honestly had way more fun with this than I expected! It's a simple concept that's executed well and really had me wishing there was more. Was even hilarious to turn a corner and get jumpscared by an instant death enemy. Would love to see if this ever got any polish with the models and animations after the Jam cause it's already a pretty peak experience.
I played this game for a little while and it was okay. If there was one thing I didn't like it would be the lack of direction. I could not find the holy water. I am sure I could have but the wolf men knocked me out and I felt I had seen as much as I was going to. I may have been willing to give it more time if it had a compelling narrative. "You are a monster researcher. You came to this world to research (and fuck) the rare and dangerous creatures of this world." The current story does not gel super well with the game play. The character models were nice. The gameplay was nice. Over all the game is very 5/10. With a few tweaks it can definitely be a 10/10.
The stitched up world unnerve me a bit, but it's very original!
I stopped because of the length of the animation. Is there something you have to do to go faster or you just have to wait?






Leave a comment
Log in with itch.io to leave a comment.