Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah you ran into the pain points that I hadn't gotten around to in play testing. The hedgehog one has been mentioned before and I wish I had made that one more clear. You need to push the leaves onto the burrows in that area. Having a little "(2/5)" pop up above them would have helped a ton I think. The glider was also a tricky one. I ran into the issue of, how do you explain how to use a mechanic and keybinds without breaking immersion of the dialogue? You need to hold space while over a lit heartroot, and it allows you to glide around. Things like this I assume can only be brought up with more play testing. In my first jam, I didn't have anyone playtest and that was a huge mistake. I had wanted to put a little light at all the entrances to the different areas but couldn't sort out how to make it not look like it was above the trees. Some more experience in godot and I can get there I'm sure.

With a few more inputs from play testing I think I could of worked out all of these kinks but you live and learn. Thank you for checking it out and for the feedback! If you have some time, I'd love for you try out the glide again. It's a very cute animation and is pretty fun IMO :) and it let's you get to the last heartroot the finish the game. 

(+1)

Oh I'll try it out again then! 

I will say, "1/5" on the leaves would have helped, but I do sort of like the absence of game ui in the world itself. I think maybe a z each time you add a leaf, and a bunch when you're at the max, would be enough. Another line for the hedgehog while you don't have any leaf could also be nice.

(+1)

I finished it! I actually saw a bonus warmth after lighting all the roots haha

The glide animation was cute, maybe it could have flapped a little (I dunno I was just kind of expecting it)

(+1)

NICE! Yeah originally there was the exact amount of warmth needed, but it felt really bad trying to run around the whole map looking for the very last one, so I just added some extra to make it more forgiving. I'm glad you finished and liked the glide :) I would have done more with it but it was a pipe dream that became real due to the extension that was given haha